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authorLioncash <mathew1800@gmail.com>2013-10-24 14:55:10 -0400
committerLioncash <mathew1800@gmail.com>2013-10-24 14:55:10 -0400
commit079147ca07cc59cc4c3e70441abddcabd5ad3681 (patch)
treef4c235832ace209606b15724bd1cec066d69e079 /Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp
parent69a10869bbba7b716723bc68cd27800de5122c70 (diff)
[Android] Refactor InputConfigFragment a little bit in preparation for the implementation of the new input overlay.
This moves all of the dialog handling into the actual MotionAlertDialog class itself. This is something I should have done a long time ago. Also moved the Gamecube input binding preferences into their own PreferenceScreen.
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