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authorNeoBrainX <NeoBrainX@gmail.com>2011-08-31 19:45:28 +0200
committerNeoBrainX <NeoBrainX@gmail.com>2011-08-31 19:45:28 +0200
commit4137f287fd4d8778967bb8a82eafe5450687e2b7 (patch)
treee0c6107e9fcd4c2d44c1fd97bf64df84266f72ec /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
parent7f01139d13ad917d333548918492e92e2bcb436a (diff)
Fix a critical bug which caused shaders to be redundantly recompiled when disabling per-pixel depth.
As a nice side effect, the number of redundant shader compilations is now next to zero ;)
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp')
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