diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2010-04-13 05:15:38 +0000 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2010-04-13 05:15:38 +0000 |
| commit | d8906d2a0ca92b636b2e228da6431621e0cc9479 (patch) | |
| tree | bc07102268a7af7d6ab987045a0da8db5b861fa4 /Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h | |
| parent | 9592da1a9ba32d5574e210df93c36a5913ee0427 (diff) | |
Commited my new wiimote plugin work so far. Some code was copied from the current wiimote plugin. I have cleaned up most of the functions, but there are still a bunch of unused structs and stuff that I need to clean up.
Moved ControllerInterface to InputCommon. Moved GCPadNew GUI/Config code to a new project, InputPluginCommon. It is used by both GCPadNew and WiimoteNew. I hope that I included everyone's fixes to GCPadNew and ControllerInterface.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5355 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h new file mode 100644 index 0000000000..6af5fb10d0 --- /dev/null +++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h @@ -0,0 +1,125 @@ +#ifndef _CIFACE_DIRECTINPUT_KBM_H_ +#define _CIFACE_DIRECTINPUT_KBM_H_ + +#include "../ControllerInterface.h" + +#define DIRECTINPUT_VERSION 0x0800 +#define WIN32_LEAN_AND_MEAN +#define NOMINMAX +#include <Windows.h> +#include <dinput.h> + +#include <wx/stopwatch.h> +#include <wx/utils.h> + +namespace ciface +{ +namespace DirectInput +{ + +void InitKeyboardMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices ); + +class KeyboardMouse : public ControllerInterface::Device +{ + friend class ControllerInterface; + friend class ControllerInterface::ControlReference; + +protected: + + struct State + { + BYTE keyboard[256]; + DIMOUSESTATE2 mouse; + }; + + class Input : public ControllerInterface::Device::Input + { + friend class KeyboardMouse; + protected: + virtual ControlState GetState( const State* const boardstate ) = 0; + }; + + class Output : public ControllerInterface::Device::Output + { + friend class KeyboardMouse; + protected: + virtual void SetState( const ControlState state, unsigned char* const state_out ) = 0; + }; + + class Key : public Input + { + friend class KeyboardMouse; + public: + std::string GetName() const; + protected: + Key( const unsigned int index ) : m_index(index) {} + ControlState GetState( const State* const state ); + private: + const unsigned int m_index; + }; + + class Button : public Input + { + friend class KeyboardMouse; + public: + std::string GetName() const; + protected: + Button( const unsigned int index ) : m_index(index) {} + ControlState GetState( const State* const state ); + private: + const unsigned int m_index; + }; + + class Axis : public Input + { + friend class KeyboardMouse; + public: + std::string GetName() const; + protected: + Axis( const unsigned int index, const LONG range ) : m_index(index), m_range(range) {} + ControlState GetState( const State* const state ); + private: + const unsigned int m_index; + const LONG m_range; + }; + + class Light : public Output + { + friend class KeyboardMouse; + public: + std::string GetName() const; + protected: + Light( const unsigned int index ) : m_index(index) {} + void SetState( const ControlState state, unsigned char* const state_out ); + private: + const unsigned int m_index; + }; + + bool UpdateInput(); + bool UpdateOutput(); + + ControlState GetInputState( const ControllerInterface::Device::Input* const input ); + void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state ); + +public: + KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device ); + ~KeyboardMouse(); + + std::string GetName() const; + int GetId() const; + std::string GetSource() const; + +private: + const LPDIRECTINPUTDEVICE8 m_kb_device; + const LPDIRECTINPUTDEVICE8 m_mo_device; + + wxLongLong m_last_update; + State m_state_in; + unsigned char m_state_out[3]; // NUM CAPS SCROLL + bool m_current_state_out[3]; // NUM CAPS SCROLL +}; + +} +} + +#endif |
