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authorJordan Woyak <jordan.woyak@gmail.com>2010-04-13 05:15:38 +0000
committerJordan Woyak <jordan.woyak@gmail.com>2010-04-13 05:15:38 +0000
commitd8906d2a0ca92b636b2e228da6431621e0cc9479 (patch)
treebc07102268a7af7d6ab987045a0da8db5b861fa4 /Source/Core/InputCommon/Src/ControllerInterface/DirectInput
parent9592da1a9ba32d5574e210df93c36a5913ee0427 (diff)
Commited my new wiimote plugin work so far. Some code was copied from the current wiimote plugin. I have cleaned up most of the functions, but there are still a bunch of unused structs and stuff that I need to clean up.
Moved ControllerInterface to InputCommon. Moved GCPadNew GUI/Config code to a new project, InputPluginCommon. It is used by both GCPadNew and WiimoteNew. I hope that I included everyone's fixes to GCPadNew and ControllerInterface. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5355 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DirectInput')
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp35
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h29
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp512
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h137
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp272
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h125
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h144
7 files changed, 1254 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp
new file mode 100644
index 0000000000..2334db121c
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp
@@ -0,0 +1,35 @@
+#include "../ControllerInterface.h"
+
+#ifdef CIFACE_USE_DIRECTINPUT
+
+#include "DirectInput.h"
+
+#pragma comment(lib, "Dinput8.lib")
+#pragma comment(lib, "dxguid.lib")
+
+namespace ciface
+{
+namespace DirectInput
+{
+
+void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ )
+{
+ IDirectInput8* idi8;
+ if ( DI_OK != DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&idi8, NULL ) )
+ return;
+
+#ifdef CIFACE_USE_DIRECTINPUT_KBM
+ InitKeyboardMouse( idi8, devices );
+#endif
+#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
+ InitJoystick( idi8, devices/*, hwnd*/ );
+#endif
+
+ idi8->Release();
+
+}
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h
new file mode 100644
index 0000000000..7edbe3abf8
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h
@@ -0,0 +1,29 @@
+#ifndef _CIFACE_DIRECTINPUT_H_
+#define _CIFACE_DIRECTINPUT_H_
+
+#include "../ControllerInterface.h"
+
+#define DIRECTINPUT_VERSION 0x0800
+#define WIN32_LEAN_AND_MEAN
+#define NOMINMAX
+#include <Windows.h>
+#include <dinput.h>
+
+#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
+ #include "DirectInputJoystick.h"
+#endif
+#ifdef CIFACE_USE_DIRECTINPUT_KBM
+ #include "DirectInputKeyboardMouse.h"
+#endif
+
+namespace ciface
+{
+namespace DirectInput
+{
+
+void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
new file mode 100644
index 0000000000..44b0e1ee08
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
@@ -0,0 +1,512 @@
+#include "../ControllerInterface.h"
+
+#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
+
+#include "DirectInputJoystick.h"
+
+namespace ciface
+{
+namespace DirectInput
+{
+
+#ifdef NO_DUPLICATE_DINPUT_XINPUT
+//-----------------------------------------------------------------------------
+// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector,
+// faster than checking all the devices for each DirectInput device, like MSDN says to do
+//-----------------------------------------------------------------------------
+void GetXInputGUIDS( std::vector<DWORD>& guids )
+{
+
+#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
+
+ IWbemLocator* pIWbemLocator = NULL;
+ IEnumWbemClassObject* pEnumDevices = NULL;
+ IWbemClassObject* pDevices[20] = {0};
+ IWbemServices* pIWbemServices = NULL;
+ BSTR bstrNamespace = NULL;
+ BSTR bstrDeviceID = NULL;
+ BSTR bstrClassName = NULL;
+ DWORD uReturned = 0;
+ VARIANT var;
+ HRESULT hr;
+
+ // CoInit if needed
+ hr = CoInitialize(NULL);
+ bool bCleanupCOM = SUCCEEDED(hr);
+
+ // Create WMI
+ hr = CoCreateInstance( __uuidof(WbemLocator),
+ NULL,
+ CLSCTX_INPROC_SERVER,
+ __uuidof(IWbemLocator),
+ (LPVOID*) &pIWbemLocator);
+ if( FAILED(hr) || pIWbemLocator == NULL )
+ goto LCleanup;
+
+ bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup;
+ bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup;
+ bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup;
+
+ // Connect to WMI
+ hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices );
+ if( FAILED(hr) || pIWbemServices == NULL )
+ goto LCleanup;
+
+ // Switch security level to IMPERSONATE.
+ CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL,
+ RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );
+
+ hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices );
+ if( FAILED(hr) || pEnumDevices == NULL )
+ goto LCleanup;
+
+ // Loop over all devices
+ while( true )
+ {
+ // Get 20 at a time
+ hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned );
+ if( FAILED(hr) || uReturned == 0 )
+ break;
+
+ for( UINT iDevice=0; iDevice<uReturned; ++iDevice )
+ {
+ // For each device, get its device ID
+ hr = pDevices[iDevice]->Get( bstrDeviceID, 0L, &var, NULL, NULL );
+ if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL )
+ {
+ // Check if the device ID contains "IG_". If it does, then it's an XInput device
+ // This information can not be found from DirectInput
+ if( wcsstr( var.bstrVal, L"IG_" ) )
+ {
+ // If it does, then get the VID/PID from var.bstrVal
+ DWORD dwPid = 0, dwVid = 0;
+ WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" );
+ if( strVid && swscanf( strVid, L"VID_%4X", &dwVid ) != 1 )
+ dwVid = 0;
+ WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" );
+ if( strPid && swscanf( strPid, L"PID_%4X", &dwPid ) != 1 )
+ dwPid = 0;
+
+ // Compare the VID/PID to the DInput device
+ DWORD dwVidPid = MAKELONG( dwVid, dwPid );
+ guids.push_back( dwVidPid );
+ //bIsXinputDevice = true;
+ }
+ }
+ SAFE_RELEASE( pDevices[iDevice] );
+ }
+ }
+
+LCleanup:
+ if(bstrNamespace)
+ SysFreeString(bstrNamespace);
+ if(bstrDeviceID)
+ SysFreeString(bstrDeviceID);
+ if(bstrClassName)
+ SysFreeString(bstrClassName);
+ for( UINT iDevice=0; iDevice<20; iDevice++ )
+ SAFE_RELEASE( pDevices[iDevice] );
+ SAFE_RELEASE( pEnumDevices );
+ SAFE_RELEASE( pIWbemLocator );
+ SAFE_RELEASE( pIWbemServices );
+
+ if( bCleanupCOM )
+ CoUninitialize();
+}
+#endif
+
+std::string TStringToString( const std::basic_string<TCHAR>& in )
+{
+ const int size = WideCharToMultiByte( CP_UTF8, 0, in.data(), int(in.length()), NULL, 0, NULL, NULL );
+
+ if ( 0 == size )
+ return "";
+
+ char* const data = new char[size];
+ WideCharToMultiByte( CP_UTF8, 0, in.data(), int(in.length()), data, size, NULL, NULL );
+ const std::string out( data, size );
+ delete[] data;
+ return out;
+}
+
+//BOOL CALLBACK DIEnumEffectsCallback( LPCDIEFFECTINFO pdei, LPVOID pvRef )
+//{
+// ((std::vector<DIEFFECTINFO>*)pvRef)->push_back( *pdei );
+// return DIENUM_CONTINUE;
+//}
+
+BOOL CALLBACK DIEnumDeviceObjectsCallback( LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef )
+{
+ ((std::vector<DIDEVICEOBJECTINSTANCE>*)pvRef)->push_back( *lpddoi );
+ return DIENUM_CONTINUE;
+}
+
+BOOL CALLBACK DIEnumDevicesCallback( LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef )
+{
+ ((std::vector<DIDEVICEINSTANCE>*)pvRef)->push_back( *lpddi );
+ return DIENUM_CONTINUE;
+}
+
+void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ )
+{
+ std::vector<DIDEVICEINSTANCE> joysticks;
+ idi8->EnumDevices( DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY );
+
+ // just a struct with an int that is set to ZERO by default
+ struct ZeroedInt{ZeroedInt():value(0){}unsigned int value;};
+ // this is used to number the joysticks
+ // multiple joysticks with the same name shall get unique ids starting at 0
+ std::map< std::basic_string<TCHAR>, ZeroedInt > name_counts;
+
+#ifdef NO_DUPLICATE_DINPUT_XINPUT
+ std::vector<DWORD> xinput_guids;
+ GetXInputGUIDS( xinput_guids );
+#endif
+
+ std::vector<DIDEVICEINSTANCE>::iterator i = joysticks.begin(),
+ e = joysticks.end();
+ for ( ; i!=e; ++i )
+ {
+#ifdef NO_DUPLICATE_DINPUT_XINPUT
+ // skip XInput Devices
+ if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() )
+ continue;
+#endif
+ // TODO: this has potential to mess up on createdev or setdatafmt failure
+ LPDIRECTINPUTDEVICE8 js_device;
+ if ( DI_OK == idi8->CreateDevice( i->guidInstance, &js_device, NULL ) )
+ if ( DI_OK == js_device->SetDataFormat( &c_dfDIJoystick ) )
+ // using foregroundwindow seems like a hack
+ if ( DI_OK != js_device->SetCooperativeLevel( GetForegroundWindow(), DISCL_BACKGROUND | DISCL_EXCLUSIVE ) )
+ {
+ // fall back to non-exclusive mode, with no rumble
+ if ( DI_OK != js_device->SetCooperativeLevel( NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE ) )
+ {
+ js_device->Release();
+ continue;
+ }
+ }
+
+ if ( DI_OK == js_device->Acquire() )
+ {
+ Joystick* js = new Joystick( /*&*i, */js_device, name_counts[i->tszInstanceName].value++ );
+ // only add if it has some inputs/outpus
+ if ( js->Inputs().size() || js->Outputs().size() )
+ devices.push_back( js );
+ else
+ delete js;
+ }
+ else
+ js_device->Release();
+
+ }
+}
+
+Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index )
+ : m_device(device)
+ , m_index(index)
+ //, m_name(TStringToString(lpddi->tszInstanceName))
+{
+ // get joystick caps
+ DIDEVCAPS js_caps;
+ ZeroMemory( &js_caps, sizeof(js_caps) );
+ js_caps.dwSize = sizeof(js_caps);
+ m_device->GetCapabilities(&js_caps);
+
+ // max of 32 buttons and 4 hats / the limit of the data format i am using
+ js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
+ js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
+
+ m_must_poll = ( ( js_caps.dwFlags & DIDC_POLLEDDATAFORMAT ) > 0 );
+
+ // buttons
+ for ( unsigned int i = 0; i < js_caps.dwButtons; ++i )
+ inputs.push_back( new Button( i ) );
+ // hats
+ for ( unsigned int i = 0; i < js_caps.dwPOVs; ++i )
+ {
+ // each hat gets 4 input instances associated with it, (up down left right)
+ for ( unsigned int d = 0; d<4; ++d )
+ inputs.push_back( new Hat( i, d ) );
+ }
+ // get up to 6 axes and 2 sliders
+ std::vector<DIDEVICEOBJECTINSTANCE> axes;
+ unsigned int cur_slider = 0;
+ m_device->EnumObjects( DIEnumDeviceObjectsCallback, (LPVOID)&axes, DIDFT_AXIS );
+
+ // going in reverse leaves the list more organized in the end for me :/
+ std::vector<DIDEVICEOBJECTINSTANCE>::const_reverse_iterator i = axes.rbegin(),
+ e = axes.rend();
+ for( ; i!=e; ++i )
+ {
+ DIPROPRANGE range;
+ ZeroMemory( &range, sizeof(range ) );
+ range.diph.dwSize = sizeof(range);
+ range.diph.dwHeaderSize = sizeof(range.diph);
+ range.diph.dwHow = DIPH_BYID;
+ range.diph.dwObj = i->dwType;
+ // try to set some nice power of 2 values (8192)
+ range.lMin = -(1<<13);
+ range.lMax = (1<<13);
+ // but i guess not all devices support setting range
+ m_device->SetProperty( DIPROP_RANGE, &range.diph );
+ // so i getproperty right afterward incase it didn't set :P
+ if ( DI_OK == m_device->GetProperty( DIPROP_RANGE, &range.diph ) )
+ {
+ int offset = -1;
+ const GUID type = i->guidType;
+
+ // figure out which axis this is
+ if ( type == GUID_XAxis )
+ offset = 0;
+ else if ( type == GUID_YAxis )
+ offset = 1;
+ else if ( type == GUID_ZAxis )
+ offset = 2;
+ else if ( type == GUID_RxAxis )
+ offset = 3;
+ else if ( type == GUID_RyAxis )
+ offset = 4;
+ else if ( type == GUID_RzAxis )
+ offset = 5;
+ else if ( type == GUID_Slider )
+ if ( cur_slider < 2 )
+ offset = 6 + cur_slider++;
+
+ if ( offset >= 0 )
+ {
+ const LONG base = (range.lMin + range.lMax) / 2;
+ // each axis gets a negative and a positive input instance associated with it
+ inputs.push_back( new Axis( offset, base, range.lMin-base ) );
+ inputs.push_back( new Axis( offset, base, range.lMax-base ) );
+ }
+ }
+ }
+
+ // get supported ff effects
+ std::vector<DIDEVICEOBJECTINSTANCE> objects;
+ m_device->EnumObjects( DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS );
+ // got some ff axes or something
+ if ( objects.size() )
+ {
+ // temporary
+ DWORD rgdwAxes[] = { DIJOFS_X, DIJOFS_Y };
+ LONG rglDirection[] = { 0, 0 };
+ DICONSTANTFORCE cf = { 0 };
+ DIEFFECT eff;
+ ZeroMemory( &eff, sizeof( DIEFFECT ) );
+ eff.dwSize = sizeof( DIEFFECT );
+ eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
+ eff.dwDuration = INFINITE;
+ eff.dwGain = DI_FFNOMINALMAX;
+ eff.dwTriggerButton = DIEB_NOTRIGGER;
+ eff.cAxes = std::min( (DWORD)2, (DWORD)objects.size() );
+ eff.rgdwAxes = rgdwAxes;
+ eff.rglDirection = rglDirection;
+ eff.cbTypeSpecificParams = sizeof( DICONSTANTFORCE );
+ eff.lpvTypeSpecificParams = &cf;
+
+ LPDIRECTINPUTEFFECT pEffect;
+ if ( DI_OK == m_device->CreateEffect( GUID_ConstantForce, &eff, &pEffect, NULL ) )
+ {
+ // temp
+ outputs.push_back( new Force( 0 ) );
+ m_state_out.push_back( EffectState( pEffect ) );
+ }
+ }
+
+ // disable autocentering
+ if ( outputs.size() )
+ {
+ DIPROPDWORD dipdw;
+ dipdw.diph.dwSize = sizeof( DIPROPDWORD );
+ dipdw.diph.dwHeaderSize = sizeof( DIPROPHEADER );
+ dipdw.diph.dwObj = 0;
+ dipdw.diph.dwHow = DIPH_DEVICE;
+ dipdw.dwData = FALSE;
+ m_device->SetProperty( DIPROP_AUTOCENTER, &dipdw.diph );
+ }
+
+ ClearInputState();
+}
+
+Joystick::~Joystick()
+{
+ // release the ff effect iface's
+ std::vector<EffectState>::iterator i = m_state_out.begin(),
+ e = m_state_out.end();
+ for ( ; i!=e; ++i )
+ {
+ i->iface->Stop();
+ i->iface->Unload();
+ i->iface->Release();
+ }
+
+ m_device->Unacquire();
+ m_device->Release();
+}
+
+void Joystick::ClearInputState()
+{
+ ZeroMemory(&m_state_in, sizeof(m_state_in));
+ // set hats to center
+ memset( m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV) );
+}
+
+std::string Joystick::GetName() const
+{
+ DIPROPSTRING str;
+ ZeroMemory( &str, sizeof(str) );
+ str.diph.dwSize = sizeof(str);
+ str.diph.dwHeaderSize = sizeof(str.diph);
+ str.diph.dwHow = DIPH_DEVICE;
+ m_device->GetProperty( DIPROP_PRODUCTNAME, &str.diph );
+ return TStringToString( str.wsz );
+ //return m_name;
+}
+
+int Joystick::GetId() const
+{
+ return m_index;
+}
+
+std::string Joystick::GetSource() const
+{
+ return "DirectInput";
+}
+
+// update IO
+
+bool Joystick::UpdateInput()
+{
+ if ( m_must_poll )
+ m_device->Poll();
+
+ HRESULT hr = m_device->GetDeviceState( sizeof(m_state_in), &m_state_in );
+
+ // try reacquire if input lost
+ if ( DIERR_INPUTLOST == hr )
+ hr = m_device->Acquire();
+
+ return ( DI_OK == hr );
+}
+
+bool Joystick::UpdateOutput()
+{
+ // temporary
+ size_t ok_count = 0;
+ std::vector<EffectState>::iterator i = m_state_out.begin(),
+ e = m_state_out.end();
+ for ( ; i!=e; ++i )
+ {
+ if ( i->changed )
+ {
+ i->changed = false;
+ DICONSTANTFORCE cf;
+ cf.lMagnitude = LONG(10000 * i->magnitude);
+
+ if ( cf.lMagnitude )
+ {
+ DIEFFECT eff;
+ ZeroMemory( &eff, sizeof( eff ) );
+ eff.dwSize = sizeof( DIEFFECT );
+ eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
+ eff.cbTypeSpecificParams = sizeof( cf );
+ eff.lpvTypeSpecificParams = &cf;
+ // set params and start effect
+ ok_count += ( DI_OK == i->iface->SetParameters( &eff, DIEP_TYPESPECIFICPARAMS | DIEP_START ) );
+ }
+ else
+ ok_count += ( DI_OK == i->iface->Stop() );
+ }
+ else
+ ++ok_count;
+ }
+
+ return ( m_state_out.size() == ok_count );
+}
+
+// get name
+
+std::string Joystick::Button::GetName() const
+{
+ std::ostringstream ss;
+ ss << "Button " << m_index;
+ return ss.str();
+}
+
+std::string Joystick::Axis::GetName() const
+{
+ std::ostringstream ss;
+ // axis
+ if ( m_index < 6 )
+ {
+ ss << "Axis " << "XYZ"[m_index%3];
+ if ( m_index > 2 )
+ ss << 'r';
+ }
+ // slider
+ else
+ ss << "Slider " << m_index-6;
+
+ ss << ( m_range>0 ? '+' : '-' );
+ return ss.str();
+}
+
+std::string Joystick::Hat::GetName() const
+{
+ std::ostringstream ss;
+ ss << "Hat " << m_index << ' ' << "NESW"[m_direction];
+ return ss.str();
+}
+
+std::string Joystick::Force::GetName() const
+{
+ // temporary
+ return "Constant";
+}
+
+// get / set state
+
+ControlState Joystick::GetInputState( const ControllerInterface::Device::Input* const input )
+{
+ return ((Input*)input)->GetState( &m_state_in );
+}
+
+void Joystick::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state )
+{
+ ((Output*)output)->SetState( state, &m_state_out[0] );
+}
+
+// get / set state
+
+ControlState Joystick::Axis::GetState( const DIJOYSTATE* const joystate )
+{
+ return std::max( 0.0f, ControlState((&joystate->lX)[m_index]-m_base) / m_range );
+}
+
+ControlState Joystick::Button::GetState( const DIJOYSTATE* const joystate )
+{
+ return ControlState( joystate->rgbButtons[m_index] > 0 );
+}
+
+ControlState Joystick::Hat::GetState( const DIJOYSTATE* const joystate )
+{
+ // can this func be simplified ?
+ const DWORD val = joystate->rgdwPOV[m_index];
+ // hat centered code from msdn
+ if ( 0xFFFF == LOWORD(val) )
+ return 0;
+ return ( abs( (int)(val/4500-m_direction*2+8)%8 - 4) > 2 );
+}
+
+void Joystick::Force::SetState( const ControlState state, Joystick::EffectState* const joystate )
+{
+ joystate[m_index].magnitude = state;
+ joystate[m_index].changed = true;
+}
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h
new file mode 100644
index 0000000000..a42a7cb4a9
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h
@@ -0,0 +1,137 @@
+#ifndef _CIFACE_DIRECTINPUT_JOYSTICK_H_
+#define _CIFACE_DIRECTINPUT_JOYSTICK_H_
+
+#include "../ControllerInterface.h"
+
+#define DIRECTINPUT_VERSION 0x0800
+#define WIN32_LEAN_AND_MEAN
+#define NOMINMAX
+#include <Windows.h>
+#include <dinput.h>
+
+#ifdef CIFACE_USE_XINPUT
+ // this takes so long, idk if it should be enabled :(
+ #define NO_DUPLICATE_DINPUT_XINPUT
+ #include <wbemidl.h>
+ #include <oleauto.h>
+#endif
+
+namespace ciface
+{
+namespace DirectInput
+{
+
+void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
+
+class Joystick : public ControllerInterface::Device
+{
+ friend class ControllerInterface;
+ friend class ControllerInterface::ControlReference;
+
+protected:
+
+ struct EffectState
+ {
+ EffectState( LPDIRECTINPUTEFFECT eff ) : changed(0), iface(eff) {}
+ LPDIRECTINPUTEFFECT iface;
+ ControlState magnitude;
+ bool changed;
+ };
+
+ class Input : public ControllerInterface::Device::Input
+ {
+ friend class Joystick;
+ protected:
+ virtual ControlState GetState( const DIJOYSTATE* const joystate ) = 0;
+ };
+
+ // can probably eliminate this base class
+ class Output : public ControllerInterface::Device::Output
+ {
+ friend class Joystick;
+ protected:
+ virtual void SetState( const ControlState state, EffectState* const joystate ) = 0;
+ };
+
+ class Button : public Input
+ {
+ friend class Joystick;
+ public:
+ std::string GetName() const;
+ protected:
+ Button( const unsigned int index ) : m_index(index) {}
+ ControlState GetState( const DIJOYSTATE* const joystate );
+ private:
+ const unsigned int m_index;
+ };
+
+ class Axis : public Input
+ {
+ friend class Joystick;
+ public:
+ std::string GetName() const;
+ protected:
+ Axis( const unsigned int index, const LONG base, const LONG range ) : m_index(index), m_base(base), m_range(range) {}
+ ControlState GetState( const DIJOYSTATE* const joystate );
+ private:
+ const unsigned int m_index;
+ const LONG m_base;
+ const LONG m_range;
+ };
+
+ class Hat : public Input
+ {
+ friend class Joystick;
+ public:
+ std::string GetName() const;
+ protected:
+ Hat( const unsigned int index, const unsigned int direction ) : m_index(index), m_direction(direction) {}
+ ControlState GetState( const DIJOYSTATE* const joystate );
+ private:
+ const unsigned int m_index;
+ const unsigned int m_direction;
+ };
+
+ class Force : public Output
+ {
+ friend class Joystick;
+ public:
+ std::string GetName() const;
+ protected:
+ Force( const unsigned int index ) : m_index(index) {}
+ void SetState( const ControlState state, EffectState* const joystate );
+ private:
+ const unsigned int m_index;
+ };
+
+ bool UpdateInput();
+ bool UpdateOutput();
+
+ ControlState GetInputState( const ControllerInterface::Device::Input* const input );
+ void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
+
+ void ClearInputState();
+
+public:
+ Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index );
+ ~Joystick();
+
+ std::string GetName() const;
+ int GetId() const;
+ std::string GetSource() const;
+
+private:
+ const LPDIRECTINPUTDEVICE8 m_device;
+ const unsigned int m_index;
+ //const std::string m_name;
+
+ DIJOYSTATE m_state_in;
+ std::vector<EffectState> m_state_out;
+
+ bool m_must_poll;
+};
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp
new file mode 100644
index 0000000000..071a233887
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp
@@ -0,0 +1,272 @@
+#include "../ControllerInterface.h"
+
+#ifdef CIFACE_USE_DIRECTINPUT_KBM
+
+#include "DirectInputKeyboardMouse.h"
+
+// TODO: maybe add a ClearInputState function to this device
+
+ // (lower would be more sensitive) user can lower sensitivity by setting range
+ // seems decent here ( at 8 ), I dont think anyone would need more sensitive than this
+ // and user can lower it much farther than they would want to with the range
+#define MOUSE_AXIS_SENSITIVITY 8
+
+ // if input hasn't been received for this many ms, mouse input will be skipped
+ // otherwise it is just some crazy value
+#define DROP_INPUT_TIME 250
+
+namespace ciface
+{
+namespace DirectInput
+{
+
+struct
+{
+ const BYTE code;
+ const char* const name;
+} named_keys[] =
+{
+#include "NamedKeys.h"
+};
+
+struct
+{
+ const BYTE code;
+ const char* const name;
+} named_lights[] =
+{
+ { VK_NUMLOCK, "NUM LOCK" },
+ { VK_CAPITAL, "CAPS LOCK" },
+ { VK_SCROLL, "SCROLL LOCK" }
+};
+
+void InitKeyboardMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices )
+{
+ // mouse and keyboard are a combined device, to allow shift+click and stuff
+ // if thats dumb, i will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices
+ // so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse
+
+ // TODO: this has potential to not release devices if set datafmt or cooplevel fails
+
+ LPDIRECTINPUTDEVICE8 kb_device;
+ LPDIRECTINPUTDEVICE8 mo_device;
+
+ if ( DI_OK == idi8->CreateDevice( GUID_SysKeyboard, &kb_device, NULL ) )
+ if ( DI_OK == kb_device->SetDataFormat( &c_dfDIKeyboard ) )
+ if ( DI_OK == kb_device->SetCooperativeLevel( NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE) )
+ if ( DI_OK == kb_device->Acquire() )
+ {
+
+ if ( DI_OK == idi8->CreateDevice( GUID_SysMouse, &mo_device, NULL ) )
+ if ( DI_OK == mo_device->SetDataFormat( &c_dfDIMouse2 ) )
+ if ( DI_OK == mo_device->SetCooperativeLevel( NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE) )
+ if ( DI_OK == mo_device->Acquire() )
+ {
+ devices.push_back( new KeyboardMouse( kb_device, mo_device ) );
+ return;
+ }
+ else
+ goto release_mouse;
+
+ goto unacquire_kb;
+ }
+ else
+ goto release_kb;
+
+release_mouse:
+ mo_device->Release();
+unacquire_kb:
+ kb_device->Unacquire();
+release_kb:
+ kb_device->Release();
+}
+
+KeyboardMouse::~KeyboardMouse()
+{
+ // kb
+ m_kb_device->Unacquire();
+ m_kb_device->Release();
+ // mouse
+ m_mo_device->Unacquire();
+ m_mo_device->Release();
+}
+
+KeyboardMouse::KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device )
+ : m_kb_device(kb_device)
+ , m_mo_device(mo_device)
+{
+ m_last_update = wxGetLocalTimeMillis();
+
+ ZeroMemory( &m_state_in, sizeof(m_state_in) );
+ ZeroMemory( m_state_out, sizeof(m_state_out) );
+ ZeroMemory( &m_current_state_out, sizeof(m_current_state_out) );
+
+ // KEYBOARD
+ // add keys
+ for ( unsigned int i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i )
+ inputs.push_back( new Key( i ) );
+ // add lights
+ for ( unsigned int i = 0; i < sizeof(named_lights)/sizeof(*named_lights); ++i )
+ outputs.push_back( new Light( i ) );
+
+ // MOUSE
+ // get caps
+ DIDEVCAPS mouse_caps;
+ ZeroMemory( &mouse_caps, sizeof(mouse_caps) );
+ mouse_caps.dwSize = sizeof(mouse_caps);
+ m_mo_device->GetCapabilities(&mouse_caps);
+ // mouse buttons
+ for ( unsigned int i = 0; i < mouse_caps.dwButtons; ++i )
+ inputs.push_back( new Button( i ) );
+ // mouse axes
+ for ( unsigned int i = 0; i < mouse_caps.dwAxes; ++i )
+ {
+ // each axis gets a negative and a positive input instance associated with it
+ inputs.push_back( new Axis( i, (2==i) ? -1 : -MOUSE_AXIS_SENSITIVITY ) );
+ inputs.push_back( new Axis( i, -(2==i) ? 1 : MOUSE_AXIS_SENSITIVITY ) );
+ }
+
+}
+
+bool KeyboardMouse::UpdateInput()
+{
+ DIMOUSESTATE2 tmp_mouse;
+
+ // if mouse position hasn't been updated in a short while, skip a dev state
+ wxLongLong cur_time = wxGetLocalTimeMillis();
+ if ( cur_time - m_last_update > DROP_INPUT_TIME )
+ {
+ // set axes to zero
+ ZeroMemory( &m_state_in.mouse, sizeof(m_state_in.mouse) );
+ // skip this input state
+ m_mo_device->GetDeviceState( sizeof(tmp_mouse), &tmp_mouse );
+ }
+
+ m_last_update = cur_time;
+
+ if ( DI_OK == m_kb_device->GetDeviceState( sizeof(m_state_in.keyboard), &m_state_in.keyboard )
+ && DI_OK == m_mo_device->GetDeviceState( sizeof(tmp_mouse), &tmp_mouse ) )
+ {
+ // need to smooth out the axes, otherwise it doesnt work for shit
+ for ( unsigned int i = 0; i < 3; ++i )
+ ((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2;
+
+ // copy over the buttons
+ memcpy( m_state_in.mouse.rgbButtons, tmp_mouse.rgbButtons, sizeof(m_state_in.mouse.rgbButtons) );
+ return true;
+ }
+ else
+ return false;
+}
+
+bool KeyboardMouse::UpdateOutput()
+{
+ class KInput : public INPUT
+ {
+ public:
+ KInput( const unsigned char key, const bool up = false )
+ {
+ memset( this, 0, sizeof(*this) );
+ type = INPUT_KEYBOARD;
+ ki.wVk = key;
+ if (up) ki.dwFlags = KEYEVENTF_KEYUP;
+ }
+ };
+
+ std::vector< KInput > kbinputs;
+ for ( unsigned int i = 0; i < sizeof(m_state_out)/sizeof(*m_state_out); ++i )
+ {
+ bool want_on = false;
+ if ( m_state_out[i] )
+ want_on = m_state_out[i] > wxGetLocalTimeMillis() % 255 ; // light should flash when output is 0.5
+
+ // lights are set to their original state when output is zero
+ if ( want_on ^ m_current_state_out[i] )
+ {
+ kbinputs.push_back( KInput( named_lights[i].code ) ); // press
+ kbinputs.push_back( KInput( named_lights[i].code, true ) ); // release
+
+ m_current_state_out[i] ^= 1;
+ }
+ }
+
+ if (kbinputs.size())
+ return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) );
+ else
+ return true;
+}
+
+std::string KeyboardMouse::GetName() const
+{
+ return "Keyboard Mouse";
+}
+
+int KeyboardMouse::GetId() const
+{
+ // should this be -1, idk
+ return 0;
+}
+
+std::string KeyboardMouse::GetSource() const
+{
+ return "DirectInput";
+}
+
+ControlState KeyboardMouse::GetInputState( const ControllerInterface::Device::Input* const input )
+{
+ return ( ((Input*)input)->GetState( &m_state_in ) );
+}
+
+void KeyboardMouse::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state )
+{
+ ((Output*)output)->SetState( state, m_state_out );
+}
+
+// names
+std::string KeyboardMouse::Key::GetName() const
+{
+ return named_keys[m_index].name;
+}
+
+std::string KeyboardMouse::Button::GetName() const
+{
+ return std::string("Button ") + char('0'+m_index);
+}
+
+std::string KeyboardMouse::Axis::GetName() const
+{
+ std::string tmpstr("Mouse ");
+ tmpstr += "XYZ"[m_index]; tmpstr += ( m_range>0 ? '+' : '-' );
+ return tmpstr;
+}
+
+std::string KeyboardMouse::Light::GetName() const
+{
+ return named_lights[ m_index ].name;
+}
+
+// get/set state
+ControlState KeyboardMouse::Key::GetState( const State* const state )
+{
+ return ( state->keyboard[named_keys[m_index].code] > 0 );
+}
+
+ControlState KeyboardMouse::Button::GetState( const State* const state )
+{
+ return ( state->mouse.rgbButtons[m_index] > 0 );
+}
+
+ControlState KeyboardMouse::Axis::GetState( const State* const state )
+{
+ return std::max( 0.0f, ControlState((&state->mouse.lX)[m_index]) / m_range );
+}
+
+void KeyboardMouse::Light::SetState( const ControlState state, unsigned char* const state_out )
+{
+ state_out[ m_index ] = state * 255;
+}
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h
new file mode 100644
index 0000000000..6af5fb10d0
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h
@@ -0,0 +1,125 @@
+#ifndef _CIFACE_DIRECTINPUT_KBM_H_
+#define _CIFACE_DIRECTINPUT_KBM_H_
+
+#include "../ControllerInterface.h"
+
+#define DIRECTINPUT_VERSION 0x0800
+#define WIN32_LEAN_AND_MEAN
+#define NOMINMAX
+#include <Windows.h>
+#include <dinput.h>
+
+#include <wx/stopwatch.h>
+#include <wx/utils.h>
+
+namespace ciface
+{
+namespace DirectInput
+{
+
+void InitKeyboardMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices );
+
+class KeyboardMouse : public ControllerInterface::Device
+{
+ friend class ControllerInterface;
+ friend class ControllerInterface::ControlReference;
+
+protected:
+
+ struct State
+ {
+ BYTE keyboard[256];
+ DIMOUSESTATE2 mouse;
+ };
+
+ class Input : public ControllerInterface::Device::Input
+ {
+ friend class KeyboardMouse;
+ protected:
+ virtual ControlState GetState( const State* const boardstate ) = 0;
+ };
+
+ class Output : public ControllerInterface::Device::Output
+ {
+ friend class KeyboardMouse;
+ protected:
+ virtual void SetState( const ControlState state, unsigned char* const state_out ) = 0;
+ };
+
+ class Key : public Input
+ {
+ friend class KeyboardMouse;
+ public:
+ std::string GetName() const;
+ protected:
+ Key( const unsigned int index ) : m_index(index) {}
+ ControlState GetState( const State* const state );
+ private:
+ const unsigned int m_index;
+ };
+
+ class Button : public Input
+ {
+ friend class KeyboardMouse;
+ public:
+ std::string GetName() const;
+ protected:
+ Button( const unsigned int index ) : m_index(index) {}
+ ControlState GetState( const State* const state );
+ private:
+ const unsigned int m_index;
+ };
+
+ class Axis : public Input
+ {
+ friend class KeyboardMouse;
+ public:
+ std::string GetName() const;
+ protected:
+ Axis( const unsigned int index, const LONG range ) : m_index(index), m_range(range) {}
+ ControlState GetState( const State* const state );
+ private:
+ const unsigned int m_index;
+ const LONG m_range;
+ };
+
+ class Light : public Output
+ {
+ friend class KeyboardMouse;
+ public:
+ std::string GetName() const;
+ protected:
+ Light( const unsigned int index ) : m_index(index) {}
+ void SetState( const ControlState state, unsigned char* const state_out );
+ private:
+ const unsigned int m_index;
+ };
+
+ bool UpdateInput();
+ bool UpdateOutput();
+
+ ControlState GetInputState( const ControllerInterface::Device::Input* const input );
+ void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
+
+public:
+ KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device );
+ ~KeyboardMouse();
+
+ std::string GetName() const;
+ int GetId() const;
+ std::string GetSource() const;
+
+private:
+ const LPDIRECTINPUTDEVICE8 m_kb_device;
+ const LPDIRECTINPUTDEVICE8 m_mo_device;
+
+ wxLongLong m_last_update;
+ State m_state_in;
+ unsigned char m_state_out[3]; // NUM CAPS SCROLL
+ bool m_current_state_out[3]; // NUM CAPS SCROLL
+};
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h
new file mode 100644
index 0000000000..43e090dbeb
--- /dev/null
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h
@@ -0,0 +1,144 @@
+{ DIK_A, "A" },
+{ DIK_B, "B" },
+{ DIK_C, "C" },
+{ DIK_D, "D" },
+{ DIK_E, "E" },
+{ DIK_F, "F" },
+{ DIK_G, "G" },
+{ DIK_H, "H" },
+{ DIK_I, "I" },
+{ DIK_J, "J" },
+{ DIK_K, "K" },
+{ DIK_L, "L" },
+{ DIK_M, "M" },
+{ DIK_N, "N" },
+{ DIK_O, "O" },
+{ DIK_P, "P" },
+{ DIK_Q, "Q" },
+{ DIK_R, "R" },
+{ DIK_S, "S" },
+{ DIK_T, "T" },
+{ DIK_U, "U" },
+{ DIK_V, "V" },
+{ DIK_W, "W" },
+{ DIK_X, "X" },
+{ DIK_Y, "Y" },
+{ DIK_Z, "Z" },
+{ DIK_0, "0" },
+{ DIK_1, "1" },
+{ DIK_2, "2" },
+{ DIK_3, "3" },
+{ DIK_4, "4" },
+{ DIK_5, "5" },
+{ DIK_6, "6" },
+{ DIK_7, "7" },
+{ DIK_8, "8" },
+{ DIK_9, "9" },
+{ DIK_UP, "UP" },
+{ DIK_DOWN, "DOWN" },
+{ DIK_LEFT, "LEFT" },
+{ DIK_RIGHT, "RIGHT" },
+{ DIK_ABNT_C1, "ABNT_C1" },
+{ DIK_ABNT_C2, "ABNT_C2" },
+{ DIK_ADD, "ADD" },
+{ DIK_APOSTROPHE, "APOSTROPHE" },
+{ DIK_APPS, "APPS" },
+{ DIK_AT, "AT" },
+{ DIK_AX, "AX" },
+{ DIK_BACK, "BACK" },
+{ DIK_BACKSLASH, "BACKSLASH" },
+{ DIK_CALCULATOR, "CALCULATOR" },
+{ DIK_CAPITAL, "CAPITAL" },
+{ DIK_COLON, "COLON" },
+{ DIK_COMMA, "COMMA" },
+{ DIK_CONVERT, "CONVERT" },
+{ DIK_DECIMAL, "DECIMAL" },
+{ DIK_DELETE, "DELETE" },
+{ DIK_DIVIDE, "DIVIDE" },
+{ DIK_EQUALS, "EQUALS" },
+{ DIK_ESCAPE, "ESCAPE" },
+{ DIK_F1, "F1" },
+{ DIK_F2, "F2" },
+{ DIK_F3, "F3" },
+{ DIK_F4, "F4" },
+{ DIK_F5, "F5" },
+{ DIK_F6, "F6" },
+{ DIK_F7, "F7" },
+{ DIK_F8, "F8" },
+{ DIK_F9, "F9" },
+{ DIK_F10, "F10" },
+{ DIK_F11, "F11" },
+{ DIK_F12, "F12" },
+{ DIK_F13, "F13" },
+{ DIK_F14, "F14" },
+{ DIK_F15, "F15" },
+{ DIK_GRAVE, "GRAVE" },
+{ DIK_HOME, "HOME" },
+{ DIK_END, "END" },
+{ DIK_INSERT, "INSERT" },
+{ DIK_KANA, "KANA" },
+{ DIK_KANJI, "KANJI" },
+{ DIK_MAIL, "MAIL" },
+{ DIK_MEDIASELECT, "MEDIASELECT" },
+{ DIK_MEDIASTOP, "MEDIASTOP" },
+{ DIK_MINUS, "MINUS" },
+{ DIK_MULTIPLY, "MULTIPLY" },
+{ DIK_MUTE, "MUTE" },
+{ DIK_MYCOMPUTER, "MYCOMPUTER" },
+{ DIK_NEXTTRACK, "NEXTTRACK" },
+{ DIK_NOCONVERT, "NOCONVERT" },
+{ DIK_NUMLOCK, "NUMLOCK" },
+{ DIK_NUMPAD0, "NUMPAD0" },
+{ DIK_NUMPAD1, "NUMPAD1" },
+{ DIK_NUMPAD2, "NUMPAD2" },
+{ DIK_NUMPAD3, "NUMPAD3" },
+{ DIK_NUMPAD4, "NUMPAD4" },
+{ DIK_NUMPAD5, "NUMPAD5" },
+{ DIK_NUMPAD6, "NUMPAD6" },
+{ DIK_NUMPAD7, "NUMPAD7" },
+{ DIK_NUMPAD8, "NUMPAD8" },
+{ DIK_NUMPAD9, "NUMPAD9" },
+{ DIK_NUMPADCOMMA, "NUMPADCOMMA" },
+{ DIK_NUMPADENTER, "NUMPADENTER" },
+{ DIK_NUMPADEQUALS, "NUMPADEQUALS" },
+{ DIK_OEM_102, "OEM_102" },
+{ DIK_PAUSE, "PAUSE" },
+{ DIK_PERIOD, "PERIOD" },
+{ DIK_PLAYPAUSE, "PLAYPAUSE" },
+{ DIK_POWER, "POWER" },
+{ DIK_PREVTRACK, "PREVTRACK" },
+{ DIK_PRIOR, "PRIOR" },
+{ DIK_NEXT, "NEXT" },
+{ DIK_RETURN, "RETURN" },
+{ DIK_LBRACKET, "LBRACKET" },
+{ DIK_RBRACKET, "RBRACKET" },
+{ DIK_LCONTROL, "LCONTROL" },
+{ DIK_RCONTROL, "RCONTROL" },
+{ DIK_LMENU, "LMENU" },
+{ DIK_RMENU, "RMENU" },
+{ DIK_LSHIFT, "LSHIFT" },
+{ DIK_RSHIFT, "RSHIFT" },
+{ DIK_LWIN, "LWIN" },
+{ DIK_RWIN, "RWIN" },
+{ DIK_SCROLL, "SCROLL" },
+{ DIK_SEMICOLON, "SEMICOLON" },
+{ DIK_SLASH, "SLASH" },
+{ DIK_SLEEP, "SLEEP" },
+{ DIK_SPACE, "SPACE" },
+{ DIK_STOP, "STOP" },
+{ DIK_SUBTRACT, "SUBTRACT" },
+{ DIK_SYSRQ, "SYSRQ" },
+{ DIK_TAB, "TAB" },
+{ DIK_UNDERLINE, "UNDERLINE" },
+{ DIK_UNLABELED, "UNLABELED" },
+{ DIK_VOLUMEDOWN, "VOLUMEDOWN" },
+{ DIK_VOLUMEUP, "VOLUMEUP" },
+{ DIK_WAKE, "WAKE" },
+{ DIK_WEBBACK, "WEBBACK" },
+{ DIK_WEBFAVORITES, "WEBFAVORITES" },
+{ DIK_WEBFORWARD, "WEBFORWARD" },
+{ DIK_WEBHOME, "WEBHOME" },
+{ DIK_WEBREFRESH, "WEBREFRESH" },
+{ DIK_WEBSEARCH, "WEBSEARCH" },
+{ DIK_WEBSTOP, "WEBSTOP" },
+{ DIK_YEN, "YEN" },