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authorAdmiral H. Curtiss <pikachu025@gmail.com>2022-09-17 14:33:47 +0200
committerAdmiral H. Curtiss <pikachu025@gmail.com>2022-10-02 23:14:35 +0200
commit26fd4ea3616802d73ba504b21d8a72ac06e4a7f5 (patch)
treec075f9b2861572edada97aabefbffa07f443719e /Source/Core/InputCommon
parent9669722dfc817f96f9963b0ed48e05b7f370f9e6 (diff)
WiimoteEmu: Update IR camera status from DesiredWiimoteState.
Diffstat (limited to 'Source/Core/InputCommon')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp b/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
index 6ab4e599cb..6b92bb9b16 100644
--- a/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
@@ -1256,7 +1256,7 @@ void Device::IRState::ProcessData(const std::array<WiimoteEmu::IRBasic, 2>& data
// A better implementation might extrapolate points when they fall out of camera view.
// But just averaging visible points actually seems to work very well.
- using IRObject = WiimoteEmu::IRBasic::IRObject;
+ using IRObject = WiimoteEmu::IRObject;
MathUtil::RunningVariance<Common::Vec2> points;