diff options
| author | Rodolfo Bogado <rodolfoosvaldobogado@gmail.com> | 2014-12-05 23:54:34 -0300 |
|---|---|---|
| committer | Rodolfo Bogado <rodolfoosvaldobogado@gmail.com> | 2014-12-05 23:54:34 -0300 |
| commit | 817d02532839b0d6e45747380a10865e6f05ff0f (patch) | |
| tree | 9c90b7b0cfc3d25818e779bc1d5ee6687ddca3d8 /Source/Core/VideoBackends/D3D/BoundingBox.cpp | |
| parent | c7bb8fba9ea73b84381c21e18fba6ff65a565f84 (diff) | |
small spacing fixes
Diffstat (limited to 'Source/Core/VideoBackends/D3D/BoundingBox.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/BoundingBox.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/D3D/BoundingBox.cpp b/Source/Core/VideoBackends/D3D/BoundingBox.cpp index 0bb55acab9..37f2ca8890 100644 --- a/Source/Core/VideoBackends/D3D/BoundingBox.cpp +++ b/Source/Core/VideoBackends/D3D/BoundingBox.cpp @@ -23,7 +23,7 @@ void BBox::Init() if (g_ActiveConfig.backend_info.bSupportsBBox) { // Create 2 buffers here. - // First ror unordered access on Default pool. + // First for unordered access on default pool. auto desc = CD3D11_BUFFER_DESC(4 * sizeof(s32), D3D11_BIND_UNORDERED_ACCESS, D3D11_USAGE_DEFAULT, 0, 0, 4); int initial_values[4] = { 0, 0, 0, 0 }; D3D11_SUBRESOURCE_DATA data; @@ -33,7 +33,7 @@ void BBox::Init() HRESULT hr; hr = D3D::device->CreateBuffer(&desc, &data, &s_bbox_buffer); CHECK(SUCCEEDED(hr), "Create BoundingBox Buffer."); - D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_buffer, "BoundingBox Buffer"); + D3D::SetDebugObjectName(s_bbox_buffer, "BoundingBox Buffer"); // Second to use as a staging buffer. desc.Usage = D3D11_USAGE_STAGING; @@ -41,7 +41,7 @@ void BBox::Init() desc.BindFlags = 0; hr = D3D::device->CreateBuffer(&desc, nullptr, &s_bbox_staging_buffer); CHECK(SUCCEEDED(hr), "Create BoundingBox Staging Buffer."); - D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_staging_buffer, "BoundingBox Staging Buffer"); + D3D::SetDebugObjectName(s_bbox_staging_buffer, "BoundingBox Staging Buffer"); // UAV is required to allow concurrent access. D3D11_UNORDERED_ACCESS_VIEW_DESC UAVdesc = {}; @@ -52,7 +52,7 @@ void BBox::Init() UAVdesc.Buffer.NumElements = 4; hr = D3D::device->CreateUnorderedAccessView(s_bbox_buffer, &UAVdesc, &s_bbox_uav); CHECK(SUCCEEDED(hr), "Create BoundingBox UAV."); - D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_uav, "BoundingBox UAV"); + D3D::SetDebugObjectName(s_bbox_uav, "BoundingBox UAV"); } } |
