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authorRodolfo Bogado <rodolfoosvaldobogado@gmail.com>2014-12-05 18:51:23 -0300
committerRodolfo Bogado <rodolfoosvaldobogado@gmail.com>2014-12-05 18:51:23 -0300
commitc7bb8fba9ea73b84381c21e18fba6ff65a565f84 (patch)
treef73133c87d1cb685f52df211d144f2863c30741b /Source/Core/VideoBackends/D3D/BoundingBox.cpp
parent93b4540e1943263e33aebf9aa3912f35dbdb4a0a (diff)
Added support test for bbox and some naming corrections
Diffstat (limited to 'Source/Core/VideoBackends/D3D/BoundingBox.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/BoundingBox.cpp39
1 files changed, 21 insertions, 18 deletions
diff --git a/Source/Core/VideoBackends/D3D/BoundingBox.cpp b/Source/Core/VideoBackends/D3D/BoundingBox.cpp
index 727d5a9fac..0bb55acab9 100644
--- a/Source/Core/VideoBackends/D3D/BoundingBox.cpp
+++ b/Source/Core/VideoBackends/D3D/BoundingBox.cpp
@@ -10,7 +10,7 @@ namespace DX11
{
static ID3D11Buffer* s_bbox_buffer;
-static ID3D11Buffer* s_bbox_Readbuffer;
+static ID3D11Buffer* s_bbox_staging_buffer;
static ID3D11UnorderedAccessView* s_bbox_uav;
ID3D11UnorderedAccessView* &BBox::GetUAV()
@@ -22,7 +22,8 @@ void BBox::Init()
{
if (g_ActiveConfig.backend_info.bSupportsBBox)
{
- // create the pool texture here
+ // Create 2 buffers here.
+ // First ror unordered access on Default pool.
auto desc = CD3D11_BUFFER_DESC(4 * sizeof(s32), D3D11_BIND_UNORDERED_ACCESS, D3D11_USAGE_DEFAULT, 0, 0, 4);
int initial_values[4] = { 0, 0, 0, 0 };
D3D11_SUBRESOURCE_DATA data;
@@ -31,25 +32,27 @@ void BBox::Init()
data.SysMemSlicePitch = 0;
HRESULT hr;
hr = D3D::device->CreateBuffer(&desc, &data, &s_bbox_buffer);
- CHECK(SUCCEEDED(hr), "create bbox buffer");
- D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_buffer, "boundingbox buffer");
+ CHECK(SUCCEEDED(hr), "Create BoundingBox Buffer.");
+ D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_buffer, "BoundingBox Buffer");
+
+ // Second to use as a staging buffer.
desc.Usage = D3D11_USAGE_STAGING;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
desc.BindFlags = 0;
- hr = D3D::device->CreateBuffer(&desc, nullptr, &s_bbox_Readbuffer);
- CHECK(SUCCEEDED(hr), "create bbox staging buffer");
- D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_Readbuffer, "boundingbox staging buffer");
-
- D3D11_UNORDERED_ACCESS_VIEW_DESC UAVdesc;
- memset(&UAVdesc, 0, sizeof(UAVdesc));
+ hr = D3D::device->CreateBuffer(&desc, nullptr, &s_bbox_staging_buffer);
+ CHECK(SUCCEEDED(hr), "Create BoundingBox Staging Buffer.");
+ D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_staging_buffer, "BoundingBox Staging Buffer");
+
+ // UAV is required to allow concurrent access.
+ D3D11_UNORDERED_ACCESS_VIEW_DESC UAVdesc = {};
UAVdesc.Format = DXGI_FORMAT_R32_SINT;
UAVdesc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER;
UAVdesc.Buffer.FirstElement = 0;
UAVdesc.Buffer.Flags = 0;
UAVdesc.Buffer.NumElements = 4;
hr = D3D::device->CreateUnorderedAccessView(s_bbox_buffer, &UAVdesc, &s_bbox_uav);
- CHECK(SUCCEEDED(hr), "create bbox UAV");
- D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_uav, "boundingbox UAV");
+ CHECK(SUCCEEDED(hr), "Create BoundingBox UAV.");
+ D3D::SetDebugObjectName((ID3D11DeviceChild*)s_bbox_uav, "BoundingBox UAV");
}
}
@@ -60,10 +63,10 @@ void BBox::Shutdown()
s_bbox_buffer->Release();
s_bbox_buffer = nullptr;
}
- if (s_bbox_Readbuffer != nullptr)
+ if (s_bbox_staging_buffer != nullptr)
{
- s_bbox_Readbuffer->Release();
- s_bbox_Readbuffer = nullptr;
+ s_bbox_staging_buffer->Release();
+ s_bbox_staging_buffer = nullptr;
}
if (s_bbox_uav != nullptr)
{
@@ -81,14 +84,14 @@ void BBox::Set(int index, int value)
int BBox::Get(int index)
{
int data = 0;
- D3D::context->CopyResource(s_bbox_Readbuffer, s_bbox_buffer);
+ D3D::context->CopyResource(s_bbox_staging_buffer, s_bbox_buffer);
D3D11_MAPPED_SUBRESOURCE map;
- HRESULT hr = D3D::context->Map(s_bbox_Readbuffer, 0, D3D11_MAP_READ, 0, &map);
+ HRESULT hr = D3D::context->Map(s_bbox_staging_buffer, 0, D3D11_MAP_READ, 0, &map);
if (SUCCEEDED(hr))
{
data = ((s32*)map.pData)[index];
}
- D3D::context->Unmap(s_bbox_Readbuffer, 0);
+ D3D::context->Unmap(s_bbox_staging_buffer, 0);
return data;
}