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| author | Stenzek <stenzek@gmail.com> | 2018-01-21 23:13:25 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-01-22 13:22:09 +1000 |
| commit | 38e0b6e2ab53374e7335fee94209bb90cb3e9ed2 (patch) | |
| tree | a64d1b48bc9f7fedc5c9d83475d58b1118cb1057 /Source/Core/VideoBackends/D3D/DXTexture.cpp | |
| parent | fca56d532a4da844c324d7a4ea05252e72d89fcf (diff) | |
AbstractTexture: Move Bind() method to Renderer
This makes state tracking simpler, and enables easier porting to command
lists later on.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/DXTexture.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/DXTexture.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/D3D/DXTexture.cpp b/Source/Core/VideoBackends/D3D/DXTexture.cpp index 2c37c61ffe..d5c1d85476 100644 --- a/Source/Core/VideoBackends/D3D/DXTexture.cpp +++ b/Source/Core/VideoBackends/D3D/DXTexture.cpp @@ -91,11 +91,6 @@ D3DTexture2D* DXTexture::GetRawTexIdentifier() const return m_texture; } -void DXTexture::Bind(unsigned int stage) -{ - D3D::stateman->SetTexture(stage, m_texture->GetSRV()); -} - void DXTexture::CopyRectangleFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& src_rect, u32 src_layer, u32 src_level, const MathUtil::Rectangle<int>& dst_rect, |
