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authorStenzek <stenzek@users.noreply.github.com>2018-03-08 00:52:49 +1000
committerGitHub <noreply@github.com>2018-03-08 00:52:49 +1000
commit24a46dc6af007ba5085a0425de7a7937623eb333 (patch)
tree05f61d35ff03d15e07455c458ae2069af455264f /Source/Core/VideoBackends/D3D/FramebufferManager.cpp
parentaee977e32a0054e6a32a750c90c941d979db9d5a (diff)
parent4c24a697106471b33973da619a43167c947276aa (diff)
Merge pull request #6315 from stenzek/abstract-framebuffers
Abstract Framebuffers
Diffstat (limited to 'Source/Core/VideoBackends/D3D/FramebufferManager.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/FramebufferManager.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp
index 30fbde261e..e7e8fa9ddc 100644
--- a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp
+++ b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp
@@ -87,9 +87,7 @@ D3DTexture2D*& FramebufferManager::GetResolvedEFBDepthTexture()
PixelShaderCache::GetDepthResolveProgram(), VertexShaderCache::GetSimpleVertexShader(),
VertexShaderCache::GetSimpleInputLayout(), GeometryShaderCache::GetCopyGeometryShader());
- BindEFBRenderTarget();
g_renderer->RestoreAPIState();
-
return m_efb.resolved_depth_tex;
}
else