diff options
| author | Stenzek <stenzek@gmail.com> | 2015-11-28 20:04:36 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2015-11-28 20:04:36 +1000 |
| commit | 5e803c3db3fa27b943d3d7789086789946eed6a7 (patch) | |
| tree | 9ef16e937a88c2a2feda9760e5770f33ef2d81dd /Source/Core/VideoBackends/D3D/FramebufferManager.cpp | |
| parent | 861bd98e3a36df52f1a12aba2816281267d42cb3 (diff) | |
D3D: Fix EFB->XFB copies incorrectly scaling, match GL behavior
Diffstat (limited to 'Source/Core/VideoBackends/D3D/FramebufferManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/FramebufferManager.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp index f9f798f262..8ba8074d40 100644 --- a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp @@ -199,12 +199,13 @@ void XFBSource::CopyEFB(float Gamma) // Copy EFB data to XFB and restore render target again const D3D11_VIEWPORT vp = CD3D11_VIEWPORT(0.f, 0.f, (float)texWidth, (float)texHeight); + const D3D11_RECT rect = CD3D11_RECT(0, 0, texWidth, texHeight); D3D::context->RSSetViewports(1, &vp); D3D::context->OMSetRenderTargets(1, &tex->GetRTV(), nullptr); - D3D::SetLinearCopySampler(); + D3D::SetPointCopySampler(); - D3D::drawShadedTexQuad(FramebufferManager::GetEFBColorTexture()->GetSRV(), sourceRc.AsRECT(), + D3D::drawShadedTexQuad(FramebufferManager::GetEFBColorTexture()->GetSRV(), &rect, Renderer::GetTargetWidth(), Renderer::GetTargetHeight(), PixelShaderCache::GetColorCopyProgram(true), VertexShaderCache::GetSimpleVertexShader(), VertexShaderCache::GetSimpleInputLayout(), GeometryShaderCache::GetCopyGeometryShader(), Gamma); |
