diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2017-05-29 17:02:09 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2017-11-17 19:47:56 -0600 |
| commit | 79387dddb24ddf035b70cd9379a42368dcd49e93 (patch) | |
| tree | 7b783c46e1ffd052842f11112f58c61993f0af1b /Source/Core/VideoBackends/D3D/FramebufferManager.cpp | |
| parent | 84ca9a4aec0048e5ac01caea8f8be9210eb947f6 (diff) | |
Add support for hybrid XFB
Diffstat (limited to 'Source/Core/VideoBackends/D3D/FramebufferManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/FramebufferManager.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp index 5853b8e849..3ecd3119f8 100644 --- a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp @@ -330,12 +330,6 @@ std::pair<u32, u32> FramebufferManager::GetTargetSize() const return std::make_pair(m_target_width, m_target_height); } -void XFBSource::DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight) -{ - // DX11's XFB decoder does not use this function. - // YUYV data is decoded in Render::Swap. -} - void XFBSource::CopyEFB(float Gamma) { g_renderer->ResetAPIState(); // reset any game specific settings |
