diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-12-29 11:18:14 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-29 11:19:55 +0100 |
| commit | 29e05c5ff854c87b79ae06bd71161d0ec2468ac8 (patch) | |
| tree | 4affef27b1f64ea622611833be8c086e17580a5c /Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | |
| parent | a09d8546364df7528d0d136db5067ede6bb089bc (diff) | |
Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.
Shaders may be compiled before the FramebufferManager is initialized.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp index ab4a26368e..ed96d49034 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp @@ -36,8 +36,8 @@ ID3D11GeometryShader* CopyGeometryShader = nullptr; LinearDiskCache<GeometryShaderUid, u8> g_gs_disk_cache; -ID3D11GeometryShader* GeometryShaderCache::GetClearGeometryShader() { return (FramebufferManager::GetEFBLayers() > 1) ? ClearGeometryShader: nullptr; } -ID3D11GeometryShader* GeometryShaderCache::GetCopyGeometryShader() { return (FramebufferManager::GetEFBLayers() > 1) ? CopyGeometryShader : nullptr; } +ID3D11GeometryShader* GeometryShaderCache::GetClearGeometryShader() { return (g_ActiveConfig.iStereoMode > 0) ? ClearGeometryShader: nullptr; } +ID3D11GeometryShader* GeometryShaderCache::GetCopyGeometryShader() { return (g_ActiveConfig.iStereoMode > 0) ? CopyGeometryShader : nullptr; } ID3D11Buffer* gscbuf = nullptr; |
