diff options
| author | Tillmann Karras <tilkax@gmail.com> | 2015-11-03 03:47:05 +0100 |
|---|---|---|
| committer | Tillmann Karras <tilkax@gmail.com> | 2015-11-03 14:40:23 +0100 |
| commit | 71d1eb3c313535b5003884bb862635d4d2f8aae9 (patch) | |
| tree | c678349f96b9151d853d69915a826f227754e9a1 /Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | |
| parent | c04358fbe28a80fa462dce1ff71c02820f87bd29 (diff) | |
VideoCommon: return code/uid from shader gens
rather than passing in non-const references
Diffstat (limited to 'Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp index 97db9f912a..53a74c758f 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp @@ -190,12 +190,10 @@ void GeometryShaderCache::Shutdown() bool GeometryShaderCache::SetShader(u32 primitive_type) { - GeometryShaderUid uid; - GetGeometryShaderUid(uid, primitive_type, API_D3D); + GeometryShaderUid uid = GetGeometryShaderUid(primitive_type, API_D3D); if (g_ActiveConfig.bEnableShaderDebugging) { - ShaderCode code; - GenerateGeometryShaderCode(code, primitive_type, API_D3D); + ShaderCode code = GenerateGeometryShaderCode(primitive_type, API_D3D); geometry_uid_checker.AddToIndexAndCheck(code, uid, "Geometry", "g"); } @@ -231,8 +229,7 @@ bool GeometryShaderCache::SetShader(u32 primitive_type) } // Need to compile a new shader - ShaderCode code; - GenerateGeometryShaderCode(code, primitive_type, API_D3D); + ShaderCode code = GenerateGeometryShaderCode(primitive_type, API_D3D); D3DBlob* pbytecode; if (!D3D::CompileGeometryShader(code.GetBuffer(), &pbytecode)) |
