summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp
diff options
context:
space:
mode:
authorStenzek <stenzek@gmail.com>2017-07-19 20:35:17 +1000
committerStenzek <stenzek@gmail.com>2017-07-20 17:46:59 +1000
commitd01b0bf60fba2101e45cfac1e5747edcdbab5fc1 (patch)
tree2b6d657f96bd62a4c9bf336583590548f19f47f1 /Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp
parent7c5bbafdd119e3b8975d7b49411dd89e7770baab (diff)
VideoCommon: Move shader cache filename generation to common
Diffstat (limited to 'Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp
index 951b4287da..90bcca4bb6 100644
--- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp
+++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp
@@ -163,14 +163,9 @@ void GeometryShaderCache::Init()
void GeometryShaderCache::LoadShaderCache()
{
- if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX)))
- File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX));
-
- std::string cache_filename = StringFromFormat(
- "%sdx11-%s-%s-gs.cache", File::GetUserPath(D_SHADERCACHE_IDX).c_str(),
- SConfig::GetInstance().GetGameID().c_str(), g_ActiveConfig.GetHostConfigFilename().c_str());
GeometryShaderCacheInserter inserter;
- g_gs_disk_cache.OpenAndRead(cache_filename, inserter);
+ g_gs_disk_cache.OpenAndRead(g_ActiveConfig.GetDiskCacheFileName(APIType::D3D, "GS", true, true),
+ inserter);
}
void GeometryShaderCache::Reload()