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authorLioncash <mathew1800@gmail.com>2018-03-14 20:34:35 -0400
committerLioncash <mathew1800@gmail.com>2018-03-14 22:03:12 -0400
commit50a476c3714b3c423609ec04ce424c244bd2a1c1 (patch)
tree68a1dadba4b9d61223401993865d0efa314e6a26 /Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
parent19d97f3fd972f1577ec821306bd438d2cf0232a8 (diff)
Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's been sticking out for quite a while now (we avoid prefixing underscores).
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
index ad13894331..8d48332af7 100644
--- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
+++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
@@ -48,7 +48,7 @@ void PSTextureEncoder::Init()
m_encoding_render_texture = g_renderer->CreateTexture(encoding_texture_config);
m_encoding_readback_texture =
g_renderer->CreateStagingTexture(StagingTextureType::Readback, encoding_texture_config);
- _assert_(m_encoding_render_texture && m_encoding_readback_texture);
+ ASSERT(m_encoding_render_texture && m_encoding_readback_texture);
// Create constant buffer for uploading data to shaders
D3D11_BUFFER_DESC bd = CD3D11_BUFFER_DESC(sizeof(EFBEncodeParams), D3D11_BIND_CONSTANT_BUFFER);