summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp
diff options
context:
space:
mode:
authorJules Blok <jules.blok@gmail.com>2015-05-06 22:42:06 +0200
committerJules Blok <jules.blok@gmail.com>2015-05-08 14:32:16 +0200
commit0f2c72f0f844c219e168faa7de8dd515f8723fdc (patch)
tree5b05c1fc8ea173688cf0a2945dc1cc5c9743fe2d /Source/Core/VideoBackends/D3D/PixelShaderCache.cpp
parentb0770e2a0c2e391139db1365ca3658ada0f87da0 (diff)
VideoCommon: Clamp integer conversions.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PixelShaderCache.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/PixelShaderCache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp
index b6bbff313b..eef2fdbe7a 100644
--- a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp
+++ b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp
@@ -146,7 +146,7 @@ const char depth_matrix_program[] = {
" in float4 pos : SV_Position,\n"
" in float3 uv0 : TEXCOORD0){\n"
" float4 texcol = Tex0.Sample(samp0,uv0);\n"
- " int depth = int(floor(texcol.x * 16777216.0));\n"
+ " int depth = clamp(int(texcol.x * 16777216.0), 0, 0xFFFFFF);\n"
// Convert to Z24 format
" int4 workspace;\n"
@@ -180,7 +180,7 @@ const char depth_matrix_program_msaa[] = {
" for(int i = 0; i < SAMPLES; ++i)\n"
" texcol += Tex0.Load(int3(uv0.x*(width), uv0.y*(height), uv0.z), i);\n"
" texcol /= SAMPLES;\n"
- " int depth = int(floor(texcol.x * 16777216.0));\n"
+ " int depth = clamp(int(texcol.x * 16777216.0), 0, 0xFFFFFF);\n"
// Convert to Z24 format
" int4 workspace;\n"