diff options
| author | Stenzek <stenzek@gmail.com> | 2017-04-30 15:54:45 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-09-11 19:40:26 +1000 |
| commit | 2869c570f1d0b67d2ee4304ea528bef3ef4b563e (patch) | |
| tree | 2f10d4f34da42a5e9f81706f853451bd8a59a701 /Source/Core/VideoBackends/D3D/Render.cpp | |
| parent | 4d36f0cc87d2cc2bc40ec1c36a65623dc3822f01 (diff) | |
Renderer: Move depth state to VideoCommon and seperate from bpmem
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index ae50045c26..9877b8f0a5 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -60,7 +60,7 @@ struct GXPipelineState { std::array<SamplerState, 8> samplers; BlendingState blend; - ZMode zmode; + DepthState zmode; RasterizerState raster; }; @@ -916,9 +916,9 @@ void Renderer::SetGenerationMode() s_gx_state.raster.cull_mode = d3d_cull_modes[bpmem.genMode.cullmode]; } -void Renderer::SetDepthMode() +void Renderer::SetDepthState(const DepthState& state) { - s_gx_state.zmode.hex = bpmem.zmode.hex; + s_gx_state.zmode.hex = state.hex; } void Renderer::SetSamplerState(int stage, int texindex, bool custom_tex) |
