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authorStenzek <stenzek@gmail.com>2017-09-30 16:25:36 +1000
committerStenzek <stenzek@gmail.com>2017-11-22 18:47:04 +1000
commit49a9c33bd75df2b8cebd58eab10f140c79a8f65c (patch)
treec770303bf41043303322e7bb230615d96ad2ea6c /Source/Core/VideoBackends/D3D/Render.cpp
parent5860c97144a01c4203e98671e158086c672bcf97 (diff)
VideoCommon: Move abstract texture creation function to Renderer
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/Render.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp
index 3c27a41d85..0bddc4cd40 100644
--- a/Source/Core/VideoBackends/D3D/Render.cpp
+++ b/Source/Core/VideoBackends/D3D/Render.cpp
@@ -211,6 +211,11 @@ void Renderer::Create3DVisionTexture(int width, int height)
DXGI_FORMAT_R8G8B8A8_UNORM, 1, 1, &sys_data);
}
+std::unique_ptr<AbstractTexture> Renderer::CreateTexture(const TextureConfig& config)
+{
+ return std::make_unique<DXTexture>(config);
+}
+
void Renderer::RenderText(const std::string& text, int left, int top, u32 color)
{
D3D::DrawTextScaled(static_cast<float>(left + 1), static_cast<float>(top + 1), 20.f, 0.0f,