diff options
| author | Jules Blok <jules.blok@gmail.com> | 2015-05-07 23:29:16 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-05-08 14:32:22 +0200 |
| commit | 84a5f4abb07d01fdc32ff6cf96e2a4d682b07e06 (patch) | |
| tree | e9e766a97b90fcb819859b13c5d286ade506d6f2 /Source/Core/VideoBackends/D3D/Render.cpp | |
| parent | 1a409a2e16b46d88e3dbd6e0b01eb2145050383b (diff) | |
VideoBackends: Use the new divisor when clearing the depth buffer.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index 1ce0d1191e..f11749d868 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -549,7 +549,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE // Color is passed in bgra mode so we need to convert it to rgba u32 rgbaColor = (color & 0xFF00FF00) | ((color >> 16) & 0xFF) | ((color << 16) & 0xFF0000); - D3D::drawClearQuad(rgbaColor, (z & 0xFFFFFF) / float(0xFFFFFF)); + D3D::drawClearQuad(rgbaColor, (z & 0xFFFFFF) / 16777216.0f); D3D::stateman->PopDepthState(); D3D::stateman->PopBlendState(); |
