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authorScott Mansell <phiren@gmail.com>2015-11-08 05:25:27 +1300
committerScott Mansell <phiren@gmail.com>2015-11-23 23:02:38 +1300
commit0367c3107d9c503b2b41b6d87fc12b2adb494ed5 (patch)
tree48644553a7f2397183813924ae7831cca6052035 /Source/Core/VideoBackends/D3D/TextureCache.cpp
parent1656b2788dac66c74b85c3503dfa145ca35c9ea9 (diff)
FifoAnalyzer: Unify DecodeOp/DecodeCommand
We actually discovered a bug while combining the two functions with FifoRecordAnalzyer's vertex array loading code. If per-vertex postion or texture matrices were enabled and vertex arrays in use then the wrong data would be used to calculate the minimum/maxmium indices, which would result in either too much or too little vertex data being included in the dff. So this commit also increments the dff version number, so we can identify old broken dffs later.
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