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| author | Scott Mansell <phiren@gmail.com> | 2015-11-08 05:25:27 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2015-11-23 23:02:38 +1300 |
| commit | 0367c3107d9c503b2b41b6d87fc12b2adb494ed5 (patch) | |
| tree | 48644553a7f2397183813924ae7831cca6052035 /Source/Core/VideoBackends/D3D/TextureCache.cpp | |
| parent | 1656b2788dac66c74b85c3503dfa145ca35c9ea9 (diff) | |
FifoAnalyzer: Unify DecodeOp/DecodeCommand
We actually discovered a bug while combining the two functions with
FifoRecordAnalzyer's vertex array loading code. If per-vertex
postion or texture matrices were enabled and vertex arrays in use
then the wrong data would be used to calculate the minimum/maxmium
indices, which would result in either too much or too little vertex
data being included in the dff.
So this commit also increments the dff version number, so we can
identify old broken dffs later.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp')
0 files changed, 0 insertions, 0 deletions
