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authorLéo Lam <leo@innovatetechnologi.es>2017-03-02 21:19:41 +0100
committerLéo Lam <leo@innovatetechnologi.es>2017-03-04 20:33:35 +0100
commit1525396ecf891f0171a740561a260fe7b14fe234 (patch)
tree01d9fb17a14f489cb206545102404bab3df60aa1 /Source/Core/VideoBackends/D3D/TextureCache.cpp
parentb1ffbef5ce48b3410174c4858d305524b8835b8b (diff)
IOS/ES: Properly handle missing TMD in GetStoredTMD
When the TMD doesn't exist on the NAND, IOS returns -106. This commit also changes IsValid() to not check for the TMD validity, since this is not always something we want. (IOS can have different error codes when the TMD is missing, or even worse, simply assume that the TMD is valid.)
Diffstat (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp')
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