diff options
| author | Stenzek <stenzek@gmail.com> | 2018-05-03 14:09:32 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-05-03 14:09:32 +1000 |
| commit | 4faac3a6270c288dad57a59ee0f821512846ebfb (patch) | |
| tree | e2ba0b26d90ce97abaf13d7e83192be4c25e4f67 /Source/Core/VideoBackends/D3D/TextureCache.cpp | |
| parent | ef98a2173516c6e3b67362877b7890ae19c978a6 (diff) | |
TextureConversionShader: Don't sample from adjacent rows when not needed
Diffstat (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/TextureCache.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp index 9c5f139502..e34858d5a4 100644 --- a/Source/Core/VideoBackends/D3D/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp @@ -240,7 +240,8 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, } auto uid = TextureConversionShaderGen::GetShaderUid(dst_format, is_depth_copy, is_intensity, - scale_by_half); + scale_by_half, + NeedsCopyFilterInShader(filter_coefficients)); ID3D11PixelShader* pixel_shader = GetEFBToTexPixelShader(uid); if (!pixel_shader) return; |
