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authorTillmann Karras <tilkax@gmail.com>2016-12-26 01:24:35 +0100
committerTillmann Karras <tilkax@gmail.com>2016-12-26 01:24:35 +0100
commit57a005ff3e65e131f95686b96230120f198ac9bd (patch)
tree07a3c4c3899d50edbbed957b60d1617f22baffe7 /Source/Core/VideoBackends/D3D/TextureCache.cpp
parent8c99f6002617069d4e5ddb0b01690641c9b9cd33 (diff)
evdev: reduce startup time
GetName() creates a new evdev device which calls tons of ioctls. But the main culprit is close() which for input devices appears to be a slow path in the kernel. This commit reduces PopulateDevices() by 50% on my laptop, but ~730 ms is still ridiculously slow for something that isn't needed right away.
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