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authorshuffle2 <godisgovernment@gmail.com>2014-12-18 02:59:51 -0800
committershuffle2 <godisgovernment@gmail.com>2014-12-18 02:59:51 -0800
commit717e155ce16d7bbfa9c2066f41547d99f7907dda (patch)
treee9e9e38793d55446ff14a07c9445cee34e9f05df /Source/Core/VideoBackends/D3D/TextureCache.cpp
parent418e006e88306b6f9f3877f946ac5c17dd7e8751 (diff)
parent5688c27610f2a6d67b62e8f90f689e3c1d90a953 (diff)
Merge pull request #1689 from kayru/d3d_efb_copy_fix
D3D: Fixed D3D validation error during EFB to texture copy
Diffstat (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/TextureCache.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp
index bef632e4fd..b251a30682 100644
--- a/Source/Core/VideoBackends/D3D/TextureCache.cpp
+++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp
@@ -157,6 +157,10 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
else
D3D::SetPointCopySampler();
+ // if texture is currently in use, it needs to be temporarily unset
+ u32 textureSlotMask = D3D::stateman->UnsetTexture(texture->GetSRV());
+ D3D::stateman->Apply();
+
D3D::context->OMSetRenderTargets(1, &texture->GetRTV(), nullptr);
// Create texture copy
@@ -170,6 +174,9 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
D3D::context->OMSetRenderTargets(1, &FramebufferManager::GetEFBColorTexture()->GetRTV(), FramebufferManager::GetEFBDepthTexture()->GetDSV());
g_renderer->RestoreAPIState();
+
+ // Restore old texture in all previously used slots, if any
+ D3D::stateman->SetTextureByMask(textureSlotMask, texture->GetSRV());
}
if (!g_ActiveConfig.bCopyEFBToTexture)