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| author | Stenzek <stenzek@gmail.com> | 2017-11-19 19:20:45 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-11-21 17:19:43 +1000 |
| commit | 8985cb2f0be5cbd831b537c7fa8dc15c5d7222bc (patch) | |
| tree | 2eee4803839e08f8c0318a7e42ed5557620d9f10 /Source/Core/VideoBackends/D3D/TextureCache.cpp | |
| parent | 39559f6358acf6c3eb6395f215ccc6732fedb1dd (diff) | |
Renderer: Re-implement window size frame dumping
This was broken by hybrid XFB, and all frame dumping/screenshots occured
at the full internal resolution.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp')
0 files changed, 0 insertions, 0 deletions
