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| author | degasus <wickmarkus@web.de> | 2016-12-26 12:25:57 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2016-12-26 12:25:57 +0100 |
| commit | 8f9f2b1f76aeb7e2f0ea507ca143dfadc90d09e9 (patch) | |
| tree | 06548bd148f5d2fde37e8847bf9adbc954a4d655 /Source/Core/VideoBackends/D3D/TextureCache.cpp | |
| parent | 4ebd369218130f71426abbff6e820cb7de7b4764 (diff) | |
DSPHLE: Seperate HLE construction and initialization.
We must be able to construct the HLE without emulating the initialization
on loading a savestate.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp')
0 files changed, 0 insertions, 0 deletions
