diff options
| author | Scott Mansell <phiren@gmail.com> | 2015-09-07 00:10:42 +1200 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2015-09-07 00:10:42 +1200 |
| commit | c08a83a5aae41e7c8904295cfa62f932ea87ce02 (patch) | |
| tree | b68a913ead1727132fbbb3f4a1bd472f47b9cb1e /Source/Core/VideoBackends/D3D/TextureCache.cpp | |
| parent | be4caa3dc025d18d57cf53b27e505c19bb70544e (diff) | |
| parent | d797b5d0b55e6354af6ba66942b9a6766087e5f9 (diff) | |
Merge pull request #2957 from phire/unify_efbcopy
Cleanup and unify efb copy implemtations into VideoCommon
Diffstat (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/TextureCache.cpp | 25 |
1 files changed, 10 insertions, 15 deletions
diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp index de204fa2af..603084dd33 100644 --- a/Source/Core/VideoBackends/D3D/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "Core/HW/Memmap.h" #include "VideoBackends/D3D/D3DBase.h" #include "VideoBackends/D3D/D3DShader.h" #include "VideoBackends/D3D/D3DState.h" @@ -185,7 +184,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateTexture(const TCacheEntryConf } } -void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFormat, +void TextureCache::TCacheEntry::FromRenderTarget(u8* dst, unsigned int dstFormat, u32 dstStride, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf, unsigned int cbufid, const float *colmat) @@ -226,10 +225,13 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo // Create texture copy D3D::drawShadedTexQuad( - (srcFormat == PEControl::Z24) ? FramebufferManager::GetEFBDepthTexture()->GetSRV() : FramebufferManager::GetEFBColorTexture()->GetSRV(), - &sourcerect, Renderer::GetTargetWidth(), Renderer::GetTargetHeight(), - (srcFormat == PEControl::Z24) ? PixelShaderCache::GetDepthMatrixProgram(true) : PixelShaderCache::GetColorMatrixProgram(true), - VertexShaderCache::GetSimpleVertexShader(), VertexShaderCache::GetSimpleInputLayout(), GeometryShaderCache::GetCopyGeometryShader()); + (srcFormat == PEControl::Z24 ? FramebufferManager::GetEFBDepthTexture() : FramebufferManager::GetEFBColorTexture())->GetSRV(), + &sourcerect, Renderer::GetTargetWidth(), + Renderer::GetTargetHeight(), + srcFormat == PEControl::Z24 ? PixelShaderCache::GetDepthMatrixProgram(true) : PixelShaderCache::GetColorMatrixProgram(true), + VertexShaderCache::GetSimpleVertexShader(), + VertexShaderCache::GetSimpleInputLayout(), + GeometryShaderCache::GetCopyGeometryShader()); D3D::context->OMSetRenderTargets(1, &FramebufferManager::GetEFBColorTexture()->GetRTV(), FramebufferManager::GetEFBDepthTexture()->GetDSV()); @@ -237,14 +239,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo if (!g_ActiveConfig.bSkipEFBCopyToRam) { - u8* dst = Memory::GetPointer(dstAddr); - size_t encoded_size = g_encoder->Encode(dst, dstFormat, srcFormat, srcRect, isIntensity, scaleByHalf); - - size_in_bytes = (u32)encoded_size; - - TextureCache::MakeRangeDynamic(dstAddr, (u32)encoded_size); - - this->hash = GetHash64(dst, (int)encoded_size, g_ActiveConfig.iSafeTextureCache_ColorSamples); + g_encoder->Encode(dst, this, srcFormat, srcRect, isIntensity, scaleByHalf); } } @@ -342,7 +337,7 @@ void TextureCache::ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* uncon D3D::stateman->SetTexture(1, palette_buf_srv); // TODO: Add support for C14X2 format. (Different multiplier, more palette entries.) - float params[4] = { unconverted->format == 0 ? 15.f : 255.f }; + float params[4] = { (unconverted->format & 0xf) == 0 ? 15.f : 255.f }; D3D::context->UpdateSubresource(palette_uniform, 0, nullptr, ¶ms, 0, 0); D3D::stateman->SetPixelConstants(palette_uniform); |
