diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-12-14 19:41:16 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-14 21:23:20 +0100 |
| commit | aa4242fd9c807633f090baac2350f786a67ebe3d (patch) | |
| tree | fe0e27f3c2c95f8541a01660c25cd84e9cd2c7a7 /Source/Core/VideoBackends/D3D/VertexManager.cpp | |
| parent | b406e4e1f2c696ba5f6bec04ea2e6a8cc03a02d1 (diff) | |
GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/VertexManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/VertexManager.cpp | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/D3D/VertexManager.cpp b/Source/Core/VideoBackends/D3D/VertexManager.cpp index 29fcf1c365..0bb9735994 100644 --- a/Source/Core/VideoBackends/D3D/VertexManager.cpp +++ b/Source/Core/VideoBackends/D3D/VertexManager.cpp @@ -141,7 +141,7 @@ void VertexManager::Draw(u32 stride) { D3D::stateman->SetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); D3D::stateman->SetGeometryConstants(GeometryShaderCache::GetConstantBuffer()); - D3D::stateman->SetGeometryShader(g_ActiveConfig.iStereoMode > 0 ? GeometryShaderCache::GetActiveShader() : nullptr); + D3D::stateman->SetGeometryShader(GeometryShaderCache::GetActiveShader()); D3D::stateman->Apply(); D3D::context->DrawIndexed(indices, startIndex, baseVertex); @@ -219,13 +219,10 @@ void VertexManager::vFlush(bool useDstAlpha) return; } - if (g_ActiveConfig.iStereoMode > 0) + if (!GeometryShaderCache::SetShader(current_primitive_type)) { - if (!GeometryShaderCache::SetShader(components)) - { - GFX_DEBUGGER_PAUSE_LOG_AT(NEXT_ERROR, true, { printf("Fail to set pixel shader\n"); }); - return; - } + GFX_DEBUGGER_PAUSE_LOG_AT(NEXT_ERROR, true, { printf("Fail to set pixel shader\n"); }); + return; } if (g_ActiveConfig.backend_info.bSupportsBBox && BoundingBox::active) |
