diff options
| author | Stenzek <stenzek@gmail.com> | 2017-03-04 16:39:50 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-03-04 16:39:50 +1000 |
| commit | 277829d842ae4aca234de95fb295ed9da043a9fa (patch) | |
| tree | 43d6e4aa6db60b2f54a50ae09772ff0bd9962d28 /Source/Core/VideoBackends/D3D12/Render.cpp | |
| parent | de230f3ebed097ec10dc86465744c17aea032d2e (diff) | |
VideoCommon: Eliminate static state in Renderer
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/Render.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D12/Render.cpp b/Source/Core/VideoBackends/D3D12/Render.cpp index 812a0adf11..c9e8c618c1 100644 --- a/Source/Core/VideoBackends/D3D12/Render.cpp +++ b/Source/Core/VideoBackends/D3D12/Render.cpp @@ -308,7 +308,7 @@ TargetRectangle Renderer::ConvertEFBRectangle(const EFBRectangle& rc) // With D3D, we have to resize the backbuffer if the window changed // size. -__declspec(noinline) bool Renderer::CheckForResize() +bool Renderer::CheckForResize() { RECT rc_window; GetClientRect(D3D::hWnd, &rc_window); |
