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| author | Mathew Maidment <mathew1800@gmail.com> | 2016-02-16 22:54:04 -0500 |
|---|---|---|
| committer | Mathew Maidment <mathew1800@gmail.com> | 2016-02-16 22:54:04 -0500 |
| commit | 05e431d5b5b351d67e6d202ad5960e48f7612a58 (patch) | |
| tree | e84d56a71475932c65bcc15bf65872c17206b74a /Source/Core/VideoBackends/D3D12/TextureCache.cpp | |
| parent | 96e48c3c9fe682ffaf40eb8276a028c90e8c55dc (diff) | |
| parent | 6b08194728fe024b6064abd5a5d244f88304ae86 (diff) | |
Merge pull request #3645 from lioncash/dxmem
D3D12: Get rid of most explicit delete and new usages
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/TextureCache.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/D3D12/TextureCache.cpp b/Source/Core/VideoBackends/D3D12/TextureCache.cpp index cafe0dc651..d88fce86c7 100644 --- a/Source/Core/VideoBackends/D3D12/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D12/TextureCache.cpp @@ -563,7 +563,7 @@ TextureCache::TextureCache() m_palette_pixel_shaders[GX_TL_RGB565] = GetConvertShader12(std::string("RGB565")); m_palette_pixel_shaders[GX_TL_RGB5A3] = GetConvertShader12(std::string("RGB5A3")); - m_palette_stream_buffer = new D3DStreamBuffer(sizeof(u16) * 256 * 1024, sizeof(u16) * 256 * 1024 * 16, nullptr); + m_palette_stream_buffer = std::make_unique<D3DStreamBuffer>(sizeof(u16) * 256 * 1024, sizeof(u16) * 256 * 1024 * 16, nullptr); // Right now, there are only two variants of palette_uniform data. So, we'll just create an upload heap to permanently store both of these. CheckHR( @@ -604,8 +604,6 @@ TextureCache::~TextureCache() s_efb_copy_stream_buffer.reset(); - SAFE_DELETE(m_palette_stream_buffer); - if (s_texture_cache_entry_readback_buffer) { D3D::command_list_mgr->DestroyResourceAfterCurrentCommandListExecuted(s_texture_cache_entry_readback_buffer); |
