diff options
| author | Stenzek <stenzek@gmail.com> | 2017-03-04 16:42:27 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-03-04 16:53:07 +1000 |
| commit | 00a0a91513fbb52362fc7d3a7db6450d66c4c68a (patch) | |
| tree | 97bf343b0e727fbac461389c4e6d5612324cfc9b /Source/Core/VideoBackends/D3D | |
| parent | afc25fdca07cc1cc80e05cd753027f1cd40328db (diff) | |
VideoCommon: Move last EFB scale handling to CalculateTargetSize
Diffstat (limited to 'Source/Core/VideoBackends/D3D')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 4 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/D3D/main.cpp | 1 |
2 files changed, 0 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index f3bc191d9e..884b9db544 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -865,7 +865,6 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, // Resize the back buffers NOW to avoid flickering if (CalculateTargetSize() || xfbchanged || windowResized || - m_last_efb_scale != g_ActiveConfig.iEFBScale || s_last_multisamples != g_ActiveConfig.iMultisamples || s_last_stereo_mode != (g_ActiveConfig.iStereoMode > 0)) { @@ -885,11 +884,8 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, UpdateDrawRectangle(); - m_last_efb_scale = g_ActiveConfig.iEFBScale; s_last_stereo_mode = g_ActiveConfig.iStereoMode > 0; - PixelShaderManager::SetEfbScaleChanged(); - D3D::context->OMSetRenderTargets(1, &D3D::GetBackBuffer()->GetRTV(), nullptr); g_framebuffer_manager.reset(); diff --git a/Source/Core/VideoBackends/D3D/main.cpp b/Source/Core/VideoBackends/D3D/main.cpp index 6b0e23ef1f..1fe55046ed 100644 --- a/Source/Core/VideoBackends/D3D/main.cpp +++ b/Source/Core/VideoBackends/D3D/main.cpp @@ -153,7 +153,6 @@ void VideoBackend::Video_Prepare() g_texture_cache = std::make_unique<TextureCache>(); g_vertex_manager = std::make_unique<VertexManager>(); g_perf_query = std::make_unique<PerfQuery>(); - g_renderer->InitializeCommon(); VertexShaderCache::Init(); PixelShaderCache::Init(); GeometryShaderCache::Init(); |
