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authorConnor McLaughlin <stenzek@gmail.com>2019-04-20 12:56:02 +1000
committerGitHub <noreply@github.com>2019-04-20 12:56:02 +1000
commitc26f53bf84007bad8b6b89fae91e38f4cdb531bd (patch)
treebcfcddc830ed956545e7df122f98ae215dc1bab2 /Source/Core/VideoBackends/Null/NullBackend.cpp
parent9e951819d5ddc2f68635dea9d5077676a9799c06 (diff)
parent00b83b4196b060987f34cd55286aa4f55c02530d (diff)
Merge pull request #7999 from stenzek/pipeline-cache-data
Implement pipeline data cache for OpenGL and D3D12
Diffstat (limited to 'Source/Core/VideoBackends/Null/NullBackend.cpp')
-rw-r--r--Source/Core/VideoBackends/Null/NullBackend.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp
index 6959c820ed..2f353d1fe3 100644
--- a/Source/Core/VideoBackends/Null/NullBackend.cpp
+++ b/Source/Core/VideoBackends/Null/NullBackend.cpp
@@ -52,6 +52,8 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsLogicOp = false;
g_Config.backend_info.bSupportsLargePoints = false;
g_Config.backend_info.bSupportsPartialDepthCopies = false;
+ g_Config.backend_info.bSupportsShaderBinaries = false;
+ g_Config.backend_info.bSupportsPipelineCacheData = false;
// aamodes: We only support 1 sample, so no MSAA
g_Config.backend_info.Adapters.clear();