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authorConnor McLaughlin <stenzek@gmail.com>2019-04-20 12:56:02 +1000
committerGitHub <noreply@github.com>2019-04-20 12:56:02 +1000
commitc26f53bf84007bad8b6b89fae91e38f4cdb531bd (patch)
treebcfcddc830ed956545e7df122f98ae215dc1bab2 /Source/Core/VideoBackends/Null/Render.cpp
parent9e951819d5ddc2f68635dea9d5077676a9799c06 (diff)
parent00b83b4196b060987f34cd55286aa4f55c02530d (diff)
Merge pull request #7999 from stenzek/pipeline-cache-data
Implement pipeline data cache for OpenGL and D3D12
Diffstat (limited to 'Source/Core/VideoBackends/Null/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/Null/Render.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/Null/Render.cpp b/Source/Core/VideoBackends/Null/Render.cpp
index ca57a0bdeb..6be3ee4753 100644
--- a/Source/Core/VideoBackends/Null/Render.cpp
+++ b/Source/Core/VideoBackends/Null/Render.cpp
@@ -46,9 +46,6 @@ class NullShader final : public AbstractShader
public:
explicit NullShader(ShaderStage stage) : AbstractShader(stage) {}
~NullShader() = default;
-
- bool HasBinary() const override { return false; }
- BinaryData GetBinary() const override { return {}; }
};
std::unique_ptr<AbstractShader> Renderer::CreateShaderFromSource(ShaderStage stage,
@@ -70,7 +67,9 @@ public:
~NullPipeline() override = default;
};
-std::unique_ptr<AbstractPipeline> Renderer::CreatePipeline(const AbstractPipelineConfig& config)
+std::unique_ptr<AbstractPipeline> Renderer::CreatePipeline(const AbstractPipelineConfig& config,
+ const void* cache_data,
+ size_t cache_data_length)
{
return std::make_unique<NullPipeline>();
}