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authorScott Mansell <phiren@gmail.com>2023-01-27 15:07:05 +1300
committerScott Mansell <phiren@gmail.com>2023-01-31 19:41:23 +1300
commitd37f83ffeba218c6ef94b78532aed50b1ebbc4a4 (patch)
tree0958778e5ee1693c70a9d66d02f6674e91202fb8 /Source/Core/VideoBackends/Null
parentf0336a3129ea431862e6e3bf1ccf51a384cf3f57 (diff)
Implement AbstractGfx for Software & Null
Diffstat (limited to 'Source/Core/VideoBackends/Null')
-rw-r--r--Source/Core/VideoBackends/Null/CMakeLists.txt4
-rw-r--r--Source/Core/VideoBackends/Null/NullBackend.cpp24
-rw-r--r--Source/Core/VideoBackends/Null/NullGfx.cpp90
-rw-r--r--Source/Core/VideoBackends/Null/NullGfx.h (renamed from Source/Core/VideoBackends/Null/NullRender.h)25
-rw-r--r--Source/Core/VideoBackends/Null/NullRender.cpp92
5 files changed, 111 insertions, 124 deletions
diff --git a/Source/Core/VideoBackends/Null/CMakeLists.txt b/Source/Core/VideoBackends/Null/CMakeLists.txt
index e95877323f..e8ad21bbe8 100644
--- a/Source/Core/VideoBackends/Null/CMakeLists.txt
+++ b/Source/Core/VideoBackends/Null/CMakeLists.txt
@@ -1,8 +1,8 @@
add_library(videonull
NullBackend.cpp
NullBoundingBox.h
- NullRender.cpp
- NullRender.h
+ NullGfx.cpp
+ NullGfx.h
NullTexture.cpp
NullTexture.h
NullVertexManager.cpp
diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp
index 80f8431ee7..b90363818e 100644
--- a/Source/Core/VideoBackends/Null/NullBackend.cpp
+++ b/Source/Core/VideoBackends/Null/NullBackend.cpp
@@ -11,12 +11,14 @@
#include "Common/Common.h"
#include "Common/MsgHandler.h"
-#include "VideoBackends/Null/NullRender.h"
+#include "VideoBackends/Null/NullBoundingBox.h"
+#include "VideoBackends/Null/NullGfx.h"
#include "VideoBackends/Null/NullVertexManager.h"
#include "VideoBackends/Null/PerfQuery.h"
#include "VideoBackends/Null/TextureCache.h"
#include "VideoCommon/FramebufferManager.h"
+#include "VideoCommon/Present.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
@@ -69,25 +71,13 @@ void VideoBackend::InitBackendInfo()
bool VideoBackend::Initialize(const WindowSystemInfo& wsi)
{
- InitializeShared();
-
- g_renderer = std::make_unique<Renderer>();
+ g_gfx = std::make_unique<NullGfx>();
+ g_renderer = std::make_unique<NullRenderer>();
+ g_bounding_box = std::make_unique<NullBoundingBox>();
g_vertex_manager = std::make_unique<VertexManager>();
g_perf_query = std::make_unique<PerfQuery>();
- g_framebuffer_manager = std::make_unique<FramebufferManager>();
- g_texture_cache = std::make_unique<TextureCache>();
- g_shader_cache = std::make_unique<VideoCommon::ShaderCache>();
- if (!g_vertex_manager->Initialize() || !g_shader_cache->Initialize() ||
- !g_renderer->Initialize() || !g_framebuffer_manager->Initialize() ||
- !g_texture_cache->Initialize())
- {
- PanicAlertFmt("Failed to initialize renderer classes");
- Shutdown();
- return false;
- }
-
- g_shader_cache->InitializeShaderCache();
+ InitializeShared();
return true;
}
diff --git a/Source/Core/VideoBackends/Null/NullGfx.cpp b/Source/Core/VideoBackends/Null/NullGfx.cpp
new file mode 100644
index 0000000000..ce8da5ff06
--- /dev/null
+++ b/Source/Core/VideoBackends/Null/NullGfx.cpp
@@ -0,0 +1,90 @@
+// Copyright 2015 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "VideoBackends/Null/NullGfx.h"
+
+#include "VideoBackends/Null/NullBoundingBox.h"
+#include "VideoBackends/Null/NullTexture.h"
+
+#include "VideoCommon/AbstractPipeline.h"
+#include "VideoCommon/AbstractShader.h"
+#include "VideoCommon/NativeVertexFormat.h"
+#include "VideoCommon/VideoConfig.h"
+
+namespace Null
+{
+// Init functions
+NullGfx::NullGfx()
+{
+ UpdateActiveConfig();
+}
+
+NullGfx::~NullGfx()
+{
+ UpdateActiveConfig();
+}
+
+bool NullGfx::IsHeadless() const
+{
+ return true;
+}
+
+std::unique_ptr<AbstractTexture> NullGfx::CreateTexture(const TextureConfig& config,
+ [[maybe_unused]] std::string_view name)
+{
+ return std::make_unique<NullTexture>(config);
+}
+
+std::unique_ptr<AbstractStagingTexture> NullGfx::CreateStagingTexture(StagingTextureType type,
+ const TextureConfig& config)
+{
+ return std::make_unique<NullStagingTexture>(type, config);
+}
+
+class NullShader final : public AbstractShader
+{
+public:
+ explicit NullShader(ShaderStage stage) : AbstractShader(stage) {}
+};
+
+std::unique_ptr<AbstractShader>
+NullGfx::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source,
+ [[maybe_unused]] std::string_view name)
+{
+ return std::make_unique<NullShader>(stage);
+}
+
+std::unique_ptr<AbstractShader>
+NullGfx::CreateShaderFromBinary(ShaderStage stage, const void* data, size_t length,
+ [[maybe_unused]] std::string_view name)
+{
+ return std::make_unique<NullShader>(stage);
+}
+
+class NullPipeline final : public AbstractPipeline
+{
+};
+
+std::unique_ptr<AbstractPipeline> NullGfx::CreatePipeline(const AbstractPipelineConfig& config,
+ const void* cache_data,
+ size_t cache_data_length)
+{
+ return std::make_unique<NullPipeline>();
+}
+
+std::unique_ptr<AbstractFramebuffer> NullGfx::CreateFramebuffer(AbstractTexture* color_attachment,
+ AbstractTexture* depth_attachment)
+{
+ return NullFramebuffer::Create(static_cast<NullTexture*>(color_attachment),
+ static_cast<NullTexture*>(depth_attachment));
+}
+
+std::unique_ptr<NativeVertexFormat>
+NullGfx::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl)
+{
+ return std::make_unique<NativeVertexFormat>(vtx_decl);
+}
+
+NullRenderer::~NullRenderer() = default;
+
+} // namespace Null
diff --git a/Source/Core/VideoBackends/Null/NullRender.h b/Source/Core/VideoBackends/Null/NullGfx.h
index 061e78c61a..5afb3995b8 100644
--- a/Source/Core/VideoBackends/Null/NullRender.h
+++ b/Source/Core/VideoBackends/Null/NullGfx.h
@@ -3,17 +3,16 @@
#pragma once
+#include "VideoCommon/AbstractGfx.h"
#include "VideoCommon/RenderBase.h"
-class BoundingBox;
-
namespace Null
{
-class Renderer final : public ::Renderer
+class NullGfx final : public AbstractGfx
{
public:
- Renderer();
- ~Renderer() override;
+ NullGfx();
+ ~NullGfx() override;
bool IsHeadless() const override;
@@ -34,18 +33,18 @@ public:
std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config,
const void* cache_data = nullptr,
size_t cache_data_length = 0) override;
+};
+
+class NullRenderer final : public Renderer
+{
+public:
+ NullRenderer() {}
+ ~NullRenderer() override;
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override { return 0; }
void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override {}
- void ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable,
- bool zEnable, u32 color, u32 z) override
- {
- }
-
void ReinterpretPixelData(EFBReinterpretType convtype) override {}
-
-protected:
- std::unique_ptr<BoundingBox> CreateBoundingBox() const override;
};
+
} // namespace Null
diff --git a/Source/Core/VideoBackends/Null/NullRender.cpp b/Source/Core/VideoBackends/Null/NullRender.cpp
deleted file mode 100644
index e7b7a7907c..0000000000
--- a/Source/Core/VideoBackends/Null/NullRender.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-// Copyright 2015 Dolphin Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "VideoBackends/Null/NullRender.h"
-
-#include "VideoBackends/Null/NullBoundingBox.h"
-#include "VideoBackends/Null/NullTexture.h"
-
-#include "VideoCommon/AbstractPipeline.h"
-#include "VideoCommon/AbstractShader.h"
-#include "VideoCommon/NativeVertexFormat.h"
-#include "VideoCommon/VideoConfig.h"
-
-namespace Null
-{
-// Init functions
-Renderer::Renderer() : ::Renderer(1, 1, 1.0f, AbstractTextureFormat::RGBA8)
-{
- UpdateActiveConfig();
-}
-
-Renderer::~Renderer()
-{
- UpdateActiveConfig();
-}
-
-bool Renderer::IsHeadless() const
-{
- return true;
-}
-
-std::unique_ptr<AbstractTexture> Renderer::CreateTexture(const TextureConfig& config,
- [[maybe_unused]] std::string_view name)
-{
- return std::make_unique<NullTexture>(config);
-}
-
-std::unique_ptr<AbstractStagingTexture> Renderer::CreateStagingTexture(StagingTextureType type,
- const TextureConfig& config)
-{
- return std::make_unique<NullStagingTexture>(type, config);
-}
-
-class NullShader final : public AbstractShader
-{
-public:
- explicit NullShader(ShaderStage stage) : AbstractShader(stage) {}
-};
-
-std::unique_ptr<AbstractShader>
-Renderer::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source,
- [[maybe_unused]] std::string_view name)
-{
- return std::make_unique<NullShader>(stage);
-}
-
-std::unique_ptr<AbstractShader>
-Renderer::CreateShaderFromBinary(ShaderStage stage, const void* data, size_t length,
- [[maybe_unused]] std::string_view name)
-{
- return std::make_unique<NullShader>(stage);
-}
-
-class NullPipeline final : public AbstractPipeline
-{
-};
-
-std::unique_ptr<AbstractPipeline> Renderer::CreatePipeline(const AbstractPipelineConfig& config,
- const void* cache_data,
- size_t cache_data_length)
-{
- return std::make_unique<NullPipeline>();
-}
-
-std::unique_ptr<AbstractFramebuffer> Renderer::CreateFramebuffer(AbstractTexture* color_attachment,
- AbstractTexture* depth_attachment)
-{
- return NullFramebuffer::Create(static_cast<NullTexture*>(color_attachment),
- static_cast<NullTexture*>(depth_attachment));
-}
-
-std::unique_ptr<NativeVertexFormat>
-Renderer::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl)
-{
- return std::make_unique<NativeVertexFormat>(vtx_decl);
-}
-
-std::unique_ptr<BoundingBox> Renderer::CreateBoundingBox() const
-{
- return std::make_unique<NullBoundingBox>();
-}
-} // namespace Null