diff options
| author | Pokechu22 <Pokechu022@gmail.com> | 2023-03-05 22:03:26 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2023-04-08 15:32:27 -0700 |
| commit | 8b0bd31e72beaacff3be2dbd9cb44208fc4b0442 (patch) | |
| tree | 12a22dc312667a92c39890f23e37a1a38afdde35 /Source/Core/VideoBackends/OGL/OGLConfig.cpp | |
| parent | 3f143d1bc979421afadcee9debe7988c887a1970 (diff) | |
OGL: Use GL_OES_texture_storage_multisample_2d_array when supported
See https://bugs.dolphin-emu.org/issues/13198
Diffstat (limited to 'Source/Core/VideoBackends/OGL/OGLConfig.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/OGLConfig.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLConfig.cpp b/Source/Core/VideoBackends/OGL/OGLConfig.cpp index 575993c8bf..e5e1bff83f 100644 --- a/Source/Core/VideoBackends/OGL/OGLConfig.cpp +++ b/Source/Core/VideoBackends/OGL/OGLConfig.cpp @@ -333,6 +333,7 @@ bool PopulateConfig(GLContext* m_main_gl_context) g_ogl_config.bSupportsDebug = GLExtensions::Supports("GL_KHR_debug") || GLExtensions::Supports("GL_ARB_debug_output"); g_ogl_config.bSupportsTextureStorage = GLExtensions::Supports("GL_ARB_texture_storage"); + g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageNone; g_ogl_config.bSupportsImageLoadStore = GLExtensions::Supports("GL_ARB_shader_image_load_store"); g_ogl_config.bSupportsConservativeDepth = GLExtensions::Supports("GL_ARB_conservative_depth"); g_ogl_config.bSupportsAniso = GLExtensions::Supports("GL_EXT_texture_filter_anisotropic"); @@ -412,6 +413,8 @@ bool PopulateConfig(GLContext* m_main_gl_context) g_Config.backend_info.bSupportsFragmentStoresAndAtomics = true; g_ogl_config.bSupportsMSAA = true; g_ogl_config.bSupportsTextureStorage = true; + if (GLExtensions::Supports("GL_OES_texture_storage_multisample_2d_array")) + g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageOes; g_Config.backend_info.bSupportsBitfield = true; g_Config.backend_info.bSupportsDynamicSamplerIndexing = g_ogl_config.bSupportsAEP; } @@ -433,6 +436,7 @@ bool PopulateConfig(GLContext* m_main_gl_context) g_ogl_config.bSupportsDebug = true; g_ogl_config.bSupportsMSAA = true; g_ogl_config.bSupportsTextureStorage = true; + g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore; g_Config.backend_info.bSupportsBitfield = true; g_Config.backend_info.bSupportsDynamicSamplerIndexing = true; g_Config.backend_info.bSupportsSettingObjectNames = true; @@ -440,6 +444,9 @@ bool PopulateConfig(GLContext* m_main_gl_context) } else { + if (GLExtensions::Supports("GL_ARB_texture_storage_multisample")) + g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore; + if (GLExtensions::Version() < 300) { PanicAlertFmtT("GPU: OGL ERROR: Need at least GLSL 1.30\n" @@ -486,6 +493,7 @@ bool PopulateConfig(GLContext* m_main_gl_context) g_ogl_config.eSupportedGLSLVersion = Glsl430; } g_ogl_config.bSupportsTextureStorage = true; + g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore; g_ogl_config.bSupportsImageLoadStore = true; g_Config.backend_info.bSupportsSSAA = true; g_Config.backend_info.bSupportsSettingObjectNames = true; |
