diff options
| author | Lioncash <mathew1800@gmail.com> | 2015-12-26 16:00:23 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2015-12-26 17:01:54 -0500 |
| commit | 8ce3a4aa7014c378d4121979f3fd10b9886d38bc (patch) | |
| tree | 2b5221c8457b0ce489f165cb4cc926901ad32705 /Source/Core/VideoBackends/OGL/PostProcessing.cpp | |
| parent | be8410dcade41f4e1d69cbdbfc46dfce9635287f (diff) | |
ShaderGeneration: Get rid of static buffers
Diffstat (limited to 'Source/Core/VideoBackends/OGL/PostProcessing.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/PostProcessing.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp index 4927e5a0f7..636c338281 100644 --- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp +++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp @@ -149,15 +149,13 @@ void OpenGLPostProcessing::ApplyShader() std::string code = m_config.LoadShader(); code = LoadShaderOptions(code); - const char* vertex_shader = s_vertex_shader; - // and compile it - if (!ProgramShaderCache::CompileShader(m_shader, vertex_shader, code.c_str())) + if (!ProgramShaderCache::CompileShader(m_shader, s_vertex_shader, code)) { ERROR_LOG(VIDEO, "Failed to compile post-processing shader %s", m_config.GetShader().c_str()); g_ActiveConfig.sPostProcessingShader.clear(); code = m_config.LoadShader(); - ProgramShaderCache::CompileShader(m_shader, vertex_shader, code.c_str()); + ProgramShaderCache::CompileShader(m_shader, s_vertex_shader, code); } // read uniform locations |
