diff options
| author | Stenzek <stenzek@gmail.com> | 2017-09-09 12:44:25 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-11-23 16:09:59 +1000 |
| commit | ab44536a3c5e03851a94848c8c08779d11eedf3d (patch) | |
| tree | de8c04b218cf1552601e1d2d0d32954339b71d6a /Source/Core/VideoBackends/OGL/PostProcessing.cpp | |
| parent | 73a67aa413d9bd5e30f361089915135b2fb41e7a (diff) | |
OGL: Update the window size after swapping buffers, not before
Prevents us from rendering beyond the viewport bounds.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/PostProcessing.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/PostProcessing.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp index bf34e2a54c..74a4c2da0e 100644 --- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp +++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp @@ -12,6 +12,7 @@ #include "Core/Config/GraphicsSettings.h" #include "VideoBackends/OGL/FramebufferManager.h" +#include "VideoBackends/OGL/OGLTexture.h" #include "VideoBackends/OGL/ProgramShaderCache.h" #include "VideoBackends/OGL/SamplerCache.h" @@ -121,6 +122,7 @@ void OpenGLPostProcessing::BlitFromTexture(TargetRectangle src, TargetRectangle glBindTexture(GL_TEXTURE_2D_ARRAY, src_texture); g_sampler_cache->BindLinearSampler(9); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + OGLTexture::SetStage(); } void OpenGLPostProcessing::ApplyShader() |
