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| author | Shawn Hoffman <godisgovernment@gmail.com> | 2013-10-27 00:48:53 -0700 |
|---|---|---|
| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2013-10-27 00:48:53 -0700 |
| commit | 0791a9ef80889ffb70c67fbd6491635b0014747b (patch) | |
| tree | 121377aaa0721ef4d6e98780721c585598b0b12c /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 1eba4da21aec5c129f3a8c6a7cd55a4110412959 (diff) | |
Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause conflicts with the vs2013 build.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
