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| author | Techjar <tecknojar@gmail.com> | 2019-04-28 04:23:13 -0400 |
|---|---|---|
| committer | Techjar <tecknojar@gmail.com> | 2019-04-28 06:22:27 -0400 |
| commit | 0c02e77eee0a12b178b11676ca548aeb1cbb7116 (patch) | |
| tree | 2c905b33f4448a385da1af65594412cfc857290f /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 664cfb2ca5e55f0c8969966a98bfedeeed268213 (diff) | |
Core: Remove MemoryWatcher
MemoryWatcher only works on Linux and affects emulation determinism due
to scheduling additional events, which causes NetPlay to desync.
Considering that this interface is a rather specialized use case, the
communication with it is kinda crappy *and* it's affecting emulation, I
think it's best to just axe it and come up with a better implementation
of the functionality.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
