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authorLioncash <mathew1800@gmail.com>2016-07-21 19:04:57 -0400
committerLioncash <mathew1800@gmail.com>2016-07-29 19:20:16 -0400
commit14e0b48ae43c3625f8571dec88121c91d575c65c (patch)
tree31bc05ce2f346cbdfd9572a5f82c57223bd98022 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
parent66b11c5198adece05e8e53dca7bf1ad4489f1bdb (diff)
VideoCommon: Make API_TYPE an enum class
Allows for forward declarations in most places, which prevents dumping unrelated VideoCommon.h contents directly into headers.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
index 58bd6c2a7b..ca622f7eb0 100644
--- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
+++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
@@ -20,6 +20,7 @@
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VertexShaderManager.h"
+#include "VideoCommon/VideoCommon.h"
namespace OGL
{
@@ -206,12 +207,12 @@ SHADER* ProgramShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 primitive_
last_entry = &newentry;
newentry.in_cache = 0;
- ShaderCode vcode = GenerateVertexShaderCode(API_OPENGL, uid.vuid.GetUidData());
- ShaderCode pcode = GeneratePixelShaderCode(dstAlphaMode, API_OPENGL, uid.puid.GetUidData());
+ ShaderCode vcode = GenerateVertexShaderCode(APIType::OpenGL, uid.vuid.GetUidData());
+ ShaderCode pcode = GeneratePixelShaderCode(dstAlphaMode, APIType::OpenGL, uid.puid.GetUidData());
ShaderCode gcode;
if (g_ActiveConfig.backend_info.bSupportsGeometryShaders &&
!uid.guid.GetUidData()->IsPassthrough())
- gcode = GenerateGeometryShaderCode(API_OPENGL, uid.guid.GetUidData());
+ gcode = GenerateGeometryShaderCode(APIType::OpenGL, uid.guid.GetUidData());
#if defined(_DEBUG) || defined(DEBUGFAST)
if (g_ActiveConfig.iLog & CONF_SAVESHADERS)