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| author | Stenzek <stenzek@gmail.com> | 2017-01-03 17:49:45 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-01-03 21:16:05 +1000 |
| commit | 18792b232880869c7e1ae2a6ff3b8500d3a6d6f2 (patch) | |
| tree | 9e6dcda11b5aa5741da9ed5cf00184abe68e58a4 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 5f3c878ba2037efbb9ac20de379451c9b9c298db (diff) | |
FifoPlayer: Don't set BPMEM_PRELOAD_MODE on load
Since in this case we're setting it based on the state at record start
time, not when a register is loaded, UseMemory would not be called, so
this could potentially wipe out texture memory that was valid.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
