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authorJosJuice <josjuice@gmail.com>2016-06-28 18:05:44 +0200
committerJosJuice <josjuice@gmail.com>2016-06-28 18:05:44 +0200
commit202c9d58cdbb7883a8da6f37186d4985c6dc0cf5 (patch)
tree1d2dd95a77f08bbf6ad4ead6f632771836451517 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
parent10682dbf5843bcf55cda7db4bc4e5acaee556648 (diff)
VolumeGC: Set m_banner_loaded when banner loading fails
If banner loading fails once, it will very likely fail again. Setting m_banner_loaded to true when banner loading fails prevents LoadBannerFile from wasting time if it's called again. Banner loading requires loading the file system, which takes a noticeable amount of time, so this matters.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
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