summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
diff options
context:
space:
mode:
authorEmptyChaos <EmptyChaos@users.noreply.github.com>2016-10-03 07:29:50 +0000
committerEmptyChaos <EmptyChaos@users.noreply.github.com>2016-10-04 13:47:22 +1100
commit27d295ec7e456240d97327b3c4351d3e168c479f (patch)
tree535b5771a2d0151dac92c5eedcd6d25695f073de /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
parentf39c301579a5a88caa7cb4cea9e6d44f7d4c94df (diff)
WX: HiDPI: FrameAUI / Debugger
Changes: - MemoryWindow was cleaned up and gives more feedback on searches. Some bugs were fixed as well: - A complex bug that allowed tearing off tabs and opening multiple copies of a debug panel which lead to segfaults - Another segfault related to right-click menus on code/memory views when those tools were floating in their own window.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions