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| author | Tony Wasserka <neobrainx@gmail.com> | 2014-05-01 10:52:18 +0200 |
|---|---|---|
| committer | Tony Wasserka <neobrainx@gmail.com> | 2014-05-01 10:52:18 +0200 |
| commit | 2cf8f55ad35da2344dabb72ec0683988ddc52ef5 (patch) | |
| tree | 3dd292db992e652ba7d8974360f9fa28149fcec7 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | c5d506142f9259c7e31c60b3acebe0738d1001fb (diff) | |
| parent | 2d8cfb89d777ac36d3dcca8976caa2f7804ab43c (diff) | |
Merge pull request #310 from Sonicadvance1/Integer-posmtx
Change over to use integer posmtx in our vertex shaders
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 7cf40eed34..90b86194e1 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -102,7 +102,7 @@ void SHADER::SetProgramBindings() // Need to set some attribute locations glBindAttribLocation(glprogid, SHADER_POSITION_ATTRIB, "rawpos"); - glBindAttribLocation(glprogid, SHADER_POSMTX_ATTRIB, "fposmtx"); + glBindAttribLocation(glprogid, SHADER_POSMTX_ATTRIB, "posmtx"); glBindAttribLocation(glprogid, SHADER_COLOR0_ATTRIB, "color0"); glBindAttribLocation(glprogid, SHADER_COLOR1_ATTRIB, "color1"); |
