diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2017-09-04 00:14:22 +0200 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-09-04 00:26:13 +0200 |
| commit | 3475ba8918766f5aeda0a6384d2fa238457bfe42 (patch) | |
| tree | e3d7494477e4de729f568198662d17bfc480c93e /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 9e0df284aa33cd619ec3923251f10260e2ba2577 (diff) | |
DSP: Fix missing masking for accelerator registers
Based on hardware tests, masking occurs for the accelerator registers.
This fixes Red Steel and Far Cry Vengeance, which rely on this behavior
when reading back the current playback position from the DSP.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
