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authorLioncash <mathew1800@gmail.com>2018-03-14 20:34:35 -0400
committerLioncash <mathew1800@gmail.com>2018-03-14 22:03:12 -0400
commit50a476c3714b3c423609ec04ce424c244bd2a1c1 (patch)
tree68a1dadba4b9d61223401993865d0efa314e6a26 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
parent19d97f3fd972f1577ec821306bd438d2cf0232a8 (diff)
Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's been sticking out for quite a while now (we avoid prefixing underscores).
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
index 95d5b0a9cd..0990f01fb6 100644
--- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
+++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
@@ -507,7 +507,7 @@ void ProgramShaderCache::Shutdown()
s_last_VAO = 0;
// All pipeline programs should have been released.
- _dbg_assert_(VIDEO, s_pipeline_programs.empty());
+ DEBUG_ASSERT(VIDEO, s_pipeline_programs.empty());
s_pipeline_programs.clear();
}
@@ -575,14 +575,14 @@ const PipelineProgram* ProgramShaderCache::GetPipelineProgram(const GLVertexForm
prog->key = key;
// Attach shaders.
- _assert_(vertex_shader && vertex_shader->GetStage() == ShaderStage::Vertex);
- _assert_(pixel_shader && pixel_shader->GetStage() == ShaderStage::Pixel);
+ ASSERT(vertex_shader && vertex_shader->GetStage() == ShaderStage::Vertex);
+ ASSERT(pixel_shader && pixel_shader->GetStage() == ShaderStage::Pixel);
prog->shader.glprogid = glCreateProgram();
glAttachShader(prog->shader.glprogid, vertex_shader->GetGLShaderID());
glAttachShader(prog->shader.glprogid, pixel_shader->GetGLShaderID());
if (geometry_shader)
{
- _assert_(geometry_shader->GetStage() == ShaderStage::Geometry);
+ ASSERT(geometry_shader->GetStage() == ShaderStage::Geometry);
glAttachShader(prog->shader.glprogid, geometry_shader->GetGLShaderID());
}
@@ -627,7 +627,7 @@ const PipelineProgram* ProgramShaderCache::GetPipelineProgram(const GLVertexForm
void ProgramShaderCache::ReleasePipelineProgram(const PipelineProgram* prog)
{
auto iter = s_pipeline_programs.find(prog->key);
- _assert_(iter != s_pipeline_programs.end() && prog == iter->second.get());
+ ASSERT(iter != s_pipeline_programs.end() && prog == iter->second.get());
if (--iter->second->reference_count == 0)
{