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| author | Florent Castelli <florent.castelli@gmail.com> | 2017-01-17 04:23:56 +0100 |
|---|---|---|
| committer | Florent Castelli <florent.castelli@gmail.com> | 2017-01-17 04:23:56 +0100 |
| commit | 5955c86ec5cd648f0cf817b6f087fca2cbf4c661 (patch) | |
| tree | 15348b321af7c490440a9735c8b8282e8d08d5f3 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 7e52f867c13c6d6c0bcadc882fe5e56538b84e1d (diff) | |
cmake: Set MACOSX_RPATH to OFF
In newer versions of CMake, the variable is ON by default.
This generates imports like @rpath/libusb.dylib which the
packaging script doesn’t understand.
We don’t really need @rpath, so we can just disable it
at the global scope instead of fixing the script.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
