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authorMatthew Parlane <parlane@gmail.com>2014-03-10 09:24:09 +1300
committerMatthew Parlane <parlane@gmail.com>2014-03-10 09:24:09 +1300
commit633dc75e857d649ffab7c4398e92536bccc9e1de (patch)
treef9aa8831a0731ea246bd921d979f4bffa7f07bd0 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
parentf4012638672472afdbd9956229f273a18a77fd77 (diff)
parentd802d392811be44d34ae9cd23f616db93e54c50f (diff)
Merge pull request #142 from Tilka/clang-modernize
Run clang-modernize and manually fix the result
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp34
1 files changed, 20 insertions, 14 deletions
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
index 0de9034f51..c4e150d7d0 100644
--- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
+++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
@@ -194,7 +194,7 @@ SHADER* ProgramShaderCache::SetShader ( DSTALPHA_MODE dstAlphaMode, u32 componen
if (!CompileShader(newentry.shader, vcode.GetBuffer(), pcode.GetBuffer())) {
GFX_DEBUGGER_PAUSE_AT(NEXT_ERROR, true);
- return NULL;
+ return nullptr;
}
INCSTAT(stats.numPixelShadersCreated);
@@ -281,7 +281,7 @@ GLuint ProgramShaderCache::CompileSingleShader (GLuint type, const char* code )
const char *src[] = {s_glsl_header, code};
- glShaderSource(result, 2, src, NULL);
+ glShaderSource(result, 2, src, nullptr);
glCompileShader(result);
GLint compileStatus;
glGetShaderiv(result, GL_COMPILE_STATUS, &compileStatus);
@@ -396,7 +396,7 @@ void ProgramShaderCache::Init(void)
CreateHeader();
CurrentProgram = 0;
- last_entry = NULL;
+ last_entry = nullptr;
}
void ProgramShaderCache::Shutdown(void)
@@ -404,21 +404,26 @@ void ProgramShaderCache::Shutdown(void)
// store all shaders in cache on disk
if (g_ogl_config.bSupportsGLSLCache && !g_Config.bEnableShaderDebugging)
{
- PCache::iterator iter = pshaders.begin();
- for (; iter != pshaders.end(); ++iter)
+ for (auto& entry : pshaders)
{
- if(iter->second.in_cache) continue;
+ if(entry.second.in_cache)
+ {
+ continue;
+ }
GLint binary_size;
- glGetProgramiv(iter->second.shader.glprogid, GL_PROGRAM_BINARY_LENGTH, &binary_size);
- if(!binary_size) continue;
+ glGetProgramiv(entry.second.shader.glprogid, GL_PROGRAM_BINARY_LENGTH, &binary_size);
+ if(!binary_size)
+ {
+ continue;
+ }
u8 *data = new u8[binary_size+sizeof(GLenum)];
u8 *binary = data + sizeof(GLenum);
GLenum *prog_format = (GLenum*)data;
- glGetProgramBinary(iter->second.shader.glprogid, binary_size, NULL, prog_format, binary);
+ glGetProgramBinary(entry.second.shader.glprogid, binary_size, nullptr, prog_format, binary);
- g_program_disk_cache.Append(iter->first, data, binary_size+sizeof(GLenum));
+ g_program_disk_cache.Append(entry.first, data, binary_size+sizeof(GLenum));
delete [] data;
}
@@ -428,16 +433,17 @@ void ProgramShaderCache::Shutdown(void)
glUseProgram(0);
- PCache::iterator iter = pshaders.begin();
- for (; iter != pshaders.end(); ++iter)
- iter->second.Destroy();
+ for (auto& entry : pshaders)
+ {
+ entry.second.Destroy();
+ }
pshaders.clear();
pixel_uid_checker.Invalidate();
vertex_uid_checker.Invalidate();
delete s_buffer;
- s_buffer = 0;
+ s_buffer = nullptr;
}
void ProgramShaderCache::CreateHeader ( void )