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| author | Jules Blok <jules.blok@gmail.com> | 2014-10-30 02:08:15 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-11-23 14:27:38 +0100 |
| commit | 6cacfad010b05cd9d79056a81c4dc7d19ca57273 (patch) | |
| tree | 24a3879f82ddf899f39313bebe84322404833d2d /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | 4fd943aedd9d2fbc59cd1d5181630da128e7446a (diff) | |
GeometryShader: Transform the projection within the geometry shader.
Reduces the amount of data transferred through uniforms.
The shearing transformation is reduced to a single multiplication/addition for optimization.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
