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| author | Lioncash <mathew1800@gmail.com> | 2016-09-25 17:24:44 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2016-09-25 18:04:04 -0400 |
| commit | 7de0d51345a9f18901b5045b268c546e503dc37d (patch) | |
| tree | ff3f95731f11cb487efde30818aa7dd22762a0a8 /Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | |
| parent | e7efbf7ae58b27266daa62e4ccae6b6ce2b48fa2 (diff) | |
WiiWad: Move static implementation details to cpp file
These functions don't actually depend on any state from the class
instance, so they don't really belong in the header, and are just
an implementation detail.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
